Unearthing Invasions
A 3d tower defense game set in space. Protect the last resource outposts from the ongoing Alien attacks! Can you hold out in these ever increasing difficult waves of enemies and protect the last of your resources and Energy?

No user reviews · 0 reviews









A strategic wave defence game about guiding and protecting souls on their journey through the underworld. Conjure and enchant magical towers to repel invaders that bleed into the worlds between life and the beyond.
Platforms
Windows
Developer
Publisher
Last sync
October 8, 2026
You are a Psychopomp; a ferrier of souls that have passed on from their mortal life. Your realm is the underworld, where multiple ethereal planes exist that harbor souls on their journey towards the afterlife. Create paths of light for souls to follow with beacons, or conjure enchanted towers to defend against waves of corrupt invaders.
Souls await in limbo, waiting to pass. Dormant portals dot each plane, which vary between runs. They are activated by nearby light from beacons which connect to the Soul Gate, creating a conduit. A conduit allows souls to flow towards the Soul Gate and generate essence.
Use essence to build beacons and towers to guide more souls and defend against invaders. Beacons can be corrupted and extinguished when exposed to invaders. Defensive towers are magical structures that can be enchanted with different abilities and behaviors. There are three tower types: Evocation, Emanation, and Conjuration, which are based on their mechanisms and not their role. Evocation towers are used for launching magical projectiles or striking a target at range. Emanation towers are used to channel magic to another target or emit an aura of magical effect. Conjuration towers are used to summon persistent entities or objects.
Discover more enchantments in other planes by defending against waves of invaders seeking to destroy them. Different invasion factions exist, each with their own strengths and weaknesses. Bring enchantments found with you into loadouts of three per invasion. Use these memorized spells to enchant towers, altering what they do. Invasions feature unique enemies and boss waves to defend against, and losing the soul gate means losing the invasion.