TickClock
A practical clock software that offers various display modes, including different dials and multiple theme styles to meet the experience needs of different scenarios.

Positive · 1 reviews
100% positive (1 / 1)






Show your audience your controllers while recording or streaming VR. Compatible with all SteamVR controllers.
Released
March 25, 2025
Price
Platforms
Windows
Developer
Publisher
Last sync
September 25, 2026
Leverage the power of SteamVR Input to show your audience exactly what you're doing in VR with zero extra work.
Streaming VR? Let your audience see just how hard that trigger is working. Switch off the overlays and use OBS capture to place your controllers wherever you want in your layout, with transparency support so they fit right in with no chroma-keying.
Developing a VR game or utility? Let your users see exactly how you're interacting with it in your demo reel. Turn on the overlays and record your viewport as you already would, with the confidence that the controllers are always in frame. Because you can see exactly where they are, you don't need to worry that they will cover up parts of your UI after the fact. You also won't need to manually sync up inputs with the recording during editing.
Teaching someone an unfamiliar controller that they also can't see can be challenging, and constantly flipping between the game and dashboard to see them in-headset is frustrating. With VRInputSpy, they can see exactly which buttons are where and what they're touching in real time, all the time.
Because VRInputSpy uses the controller models and input profiles provided by SteamVR Input, new controllers are supported the day they're released. Any manufacturer, any shape, any features.
Controllers are automatically analyzed to determine the angle that best shows off all of their inputs. Still doesn't look quite right? No worries, you can tweak it to perfection.
If something does go wrong, VRInputSpy has a built-in bug reporting system to help us get even the most curious controllers back under control.
VRInputSpy is proudly built on the Godot game engine, and we're contributing as much work as possible back upstream to the Godot OpenVR extension to help grow the Godot VR ecosystem.