Backrooms Cleanup Crew
You and your crew are tasked with cleaning up after the last exploration team's ill-fated journey into the Backrooms. Dodge deadly incursions, scrub every surface, and leave no trace.

Mixed · 69 reviews
68% positive (47 / 69)














Tolkien meets The Great Gatsby in this adventure set in a fantasy version of the American Roaring 1920s! Play as the famous hero Brialynne, forced to interrupt her retirement. You knew the world has changed, but not just how much. Cars, strange music and now orcs and goblins roam the city peacefully?!
Released
August 15, 2018
Platforms
macOS · Windows
Developer
Publisher
Last sync
September 26, 2026

Pendula Swing: The Complete Journey is now available on Steam!
Pendula Swing: The Complete Journey is the full & premium version of our existing episodic game Pendula Swing. It collects all the content available in our 7 episodes and adds a little bit of extra glamour and cosines to experience for vanity purposes only. EUR/USD/GBP 16.99.
Pendula Swing is an episodic point & click adventure game set in a Fantasy version of the American Roaring 1920s. You play as Brialynne, an old, rich and rather introverted dwarf lady who was this world's most famous hero, but she retired a long time ago. Brialynne loves her solitude and refuses to leave her island. But one day her magical axe is stolen so she is forced to go back to the town of Duberdon to find it. She was aware that the world around her is advancing, but until going back to Duberdon, she never realised just how much! Strange music, a completely new fashion, fast moving steel horses and now goblins and orcs roaming the streets in broad daylight?! Discover the districts of Duberdon and interact with incredibly diverse characters inspired by real 1920s stories through the eyes of a grumpy hero who is already rich and famous.

Play for yourself and discover more "fun facts" in Pendula Swing! Like the philosophical orc or... You know what? Sorry For The Spoilers!


...then this is probably the game for you!
Pendula Swing's main gameplay mechanic is having conversations. As one of our awesome players put it, "Heavy emphasis on dialogue and exploring the world and the main mystery through dialogue and lore. I keep finding myself so immersed even though I'm "just having conversations" with NPCs."
Our aim is to build a friendly, familiar, relaxing and meaningful world where you want to get to know the characters, their stories and the intricacies of their relationships. While we have a few other varied quests, puzzles and features (and we certainly plan to add more) we want to stay away from violence, mandatory quests and mastering numbers, and focus instead of portraying a gentle and somewhat more realistic fantasy meets 1920s experience (for example, no, you can't just throw away stuff from your backpack, which is why we are currently adding a Garbage Bin Function (tm) ). This is why you can actually finish each episode quite fast if you follow the main storyline and just go find your axe, but the flavour is in discovering the world and the purposely non mandatory side quests.
Because frankly, if you were an old, grumpy, rich and famous hero lady, would you really pay any attention for anyone making you do stuff?!
Alas, dear adventurers....
