this is a play like you desire game.
b free
flight experience: a newly created undulating meadow in spring / summer with a central big tree and day-night-cycle on every start is the playground of b -- a bumblebee of subgenus gaudium formosum, recognizable by their cheeky :p.
manual included
note: colliding with meadow is an option since update #18
day and night transition
select your own mp3 or wav music file for day and night
weather
vr support
optional
gameplay
this is a simple fly as a bumblebee around a big tree above a hilly grass field experience.
It's being shared here for people other than I possibly enjoying this being able to do so.
previous versions
available from Steam game properties Beta branches
made with
game engine
Unity
3rd party libraries, from Unity Asset Store
- DirectX 11 Grass Shader
- Azure[Sky] Dynamic Skybox
- NPR Paint Filter
- Simple SSAO
- Unity UI: OxOD Open/Save File Dialog System
- uAudio: Mp3 Player/Streamer
- Realistic Star
- Dynamic Starry Sky
- LowPoly Asteroids Pack
- Mesh Effects
- NVIDIA Ansel
- Tri-ceratops
- FSR 3 - Upscaling for Unity
- GPU Instancer Pro
licensed music, from Shockwave-Sound
- day music: Days In the Sun -- Janis Johan Hynynen
- night music: From Night to Dawn -- Emmett Cooke (IMRO)
- accompanying audio: LYN074: Nature & Environments Set 3 -- Christos Panayides; LYN152: Ambient Environments -- Bjorn Lynne; Surround Ocean Surf
- to moon: Active -- Nicolas Major (SOCAN)
- at moon: Forgive Forget -- Wright, Alex (ASCAP - CAE#: 700329096)
- from moon: Our World -- Taylor, Jared Chance (ASCAP - IPI#: 719751517)
font
- M PLUS Rounded 1c, SIL OPEN FONT LICENSE Version 1.1
nightsky texture
The Milky Way panorama -- ESO/S. Brunier; technically modified for scintillation and a cubemap;
panorama to cubemap script -- Yutaka Yoshisaka
system requirements are a guideline, they are not guaranteed to be the only one or satisfying anyones criteria. Facing the center is particularly CPU-intensive and might decrease framerate.