Your favorite song isn't in the game. SliceForge fixes that in one click.
Drop any audio file (mp3, wav, flac, m4a, ogg) and SliceForge analyzes the track — BPM, beat grid, drum hits, song structure — then builds a map that follows the community mapping rules: proper parity (no wrist resets), no vision blocks, notes strictly on beat, calm verses and dense choruses.
Features
- Four difficulties per song: Easy, Normal, Hard, Expert — pick what fits
- Full arsenal: walls, bombs, double hits, dot notes, chains, arcs
- Note density slider: calmer or denser, your call
- Your branding: custom cover art and your name as the mapper
- Different every time: change the seed, get a fresh variant of the map
- Generation history with one-click re-export
- Everything runs on your machine — no uploads, no queue, no account
- English, Russian, Japanese interface
Quest over USB
Connect your modded Quest with a cable and send maps straight into the game — no file juggling. Or export a standard zip and load it your usual way.
Requirements
A copy of the game with custom-songs support (modded via community tools). You must own the audio you use.
** SliceForge is an independent tool, not affiliated with or endorsed by Beat Games or Meta.*