-10% Taskbar Colony
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Description
A tiny space colony lives in a strip above your taskbar. Colonists build, scavenge, and catch supply pods while you work. Grow nine building types, hit milestones, evacuate to prestige, and fly your own Workshop flag. Click-through, fullscreen-shy, and easy on your CPU.
CasualIndieSimulation2DAtmosphericBase BuildingBuildingColony SimCuteEconomyIdlerIncrementalManagement
About
There is a thin slice of empty space above your taskbar. Someone should colonize it.
Taskbar Colony is an idle space colony that lives in a transparent strip along the bottom of your screen. Tiny colonists scavenge, build, and haul cargo while you work, browse, or play. Glance down now and then, catch a supply pod, buy a building, and get back to your day.
A colony above your taskbar

- Lives in a slim, transparent, always-on-top strip that sits just above the Windows taskbar
- Click-through everywhere except the colony itself, so your desktop stays 100% usable
- Stretch it across the whole screen, keep it compact, or minimize it to a tiny stat badge
An idle economy that respects your day

- Nine building types, from Solar Arrays to a horizon-bending Terraformer
- Supply pods drop in, cargo ships return for pickup, and colonists wander around
- Named milestones raise your rate as the colony grows into a city
- Offline earnings keep the lights on for up to 8 hours while you are away
Crew who are actually somebody
- Colonists arrive with a name and a trade, and drift toward the work they do
- They doze at night, notice your cursor, and can be checked on for a moment of their time
- The ones aboard at liftoff are remembered by name in the Colony Log
Four systems, not one long curve
- Research projects that change how the colony works, not just how fast it goes
- Directives you choose from a board and swap whenever you like, never on a timer
- The Charter, where prestige stops being a number that goes up and becomes something you spend
- Landing Sites that change what the ground under a new colony is worth
Evacuate. Prestige. Refound.

- When a colony is rich enough, load everyone onto the colony ship and lift off
- Every evacuation banks prestige to spend on the Charter, permanently
- Each colony gets its own generated name and a place in your Colony Log
- Fly a flag over every settlement: pick a built-in, or make your own in the Steam Workshop
An endgame you build in the sky
- The Orbital Ring is assembled one span at a time, each carried up by an evacuation
- Eight spans, then a single ignition you only ever get to watch once
- After that the sky over every new colony is different, forever
It behaves itself

- Automatically hides (and goes silent) when any app runs fullscreen
- 24 achievements, stats, Steam Cloud saves, and Steam rich presence built in
- A reduced-motion option for the ambient effects, and the keyboard is never required
- Built to sip resources: capped frame rate, no giant overlay, no input lag
A very small frontier, right above the Start button.