One of You

One of You

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Screenshots

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Description

A group of people trying to escape a mansion. One of them is the Admin: looks like you, and can vanish whenever they want. Collect the paper scraps and crack the door code — or find them and sacrifice them to the Great Spirit.

Platforms

Windows

About

You are locked inside a Victorian mansion. Four floors from basement to roof, sealed doors, and torn paper scraps scattered through the rooms — each one carrying a single digit of the escape code.

But one of you is the Admin.

The Admin looks like you. Walks like you. Stands in the group and listens to you talk. And then, whenever they choose, they disappear and drift through the walls. Staying hidden is their job. So is staying above suspicion.

ONE DECISION EACH ROUND

When the search timer runs out, everyone gathers. You argue about who acted strangely, who was where, who nobody can vouch for. Then a single vote: who gets sacrificed to the Great Spirit?

You can pass. If the vote ties or most players pass, nobody dies — and you lose another round. The sacrificed player's true identity is revealed to everyone. If you chose wrong, you all find out together.

Admins can be sacrificed too. Eliminate every one of them and you win.

THREE WAYS OUT

· Main door — a four-digit code and three symbols

· Basement exit — an eight-digit code

· Roof — six ladder parts, three symbols in the right order, and a key

The papers are hidden inside cabinets, drawers and chests. There are over a hundred compartments and never enough time to search them alone. You will have to trust someone.

PLAYING THE ADMIN

You have no inventory and cannot pick anything up. Instead you can turn invisible, fly, kill the lights, drag someone across the map, and appear in their face at exactly the wrong moment. But when to vanish is your call — someone who keeps disappearing is just as suspicious as someone who never does.

PROXIMITY VOICE CHAT

Nearby voices come through clearly, distant ones muffled, and past a certain range not at all. The sacrificed speak on their own channel and the living cannot hear them. When you hear footsteps in a corridor, someone really is behind you.

BRING YOUR OWN NIGHTMARE

Upload your own jumpscare image and put your own face on your character. Nothing beats your friends running into your face in the dark.

2-10 players · Turkish, English, Spanish, Chinese, Japanese, Korean, Russian