
Cubiciousflage
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Description
A multiplayer cube game of climbing, disguise, and total creative freedom. Conquer towering vertical ascents in Climb mode by building bridges mid-air, or hide and hunt in destructible Prop Hunt matches. Sculpt custom props, destroy cubes, and build custom levels.
About

A multiplayer sandbox combining climbing, prop hunting, and real-time voxel destruction. Build to survive, hide in plain sight, and demolish environments block-by-block.
BUILD YOUR OWN CUBE – CUBE BUILDER
Props are built in-game with the Cube Builder, using block placement, erase, paint, box/sphere/line tools, fill, and mirror symmetry, plus a 256-color palette.
- Props need at least 1000 occupied voxels to be valid in a match.
- Builder is available before and during matches.
CLIMB MODE – VERTICAL ASCENT & SURVIVAL
- Scale a procedural 10-tier spiral tower of floating islands, generated from unique run seeds.
- Paint and place temporary cubes (Block, Metal, Energy) mid-air to create bridges, ledges, and recovery paths.
- Manage material inventories, mine floating ore deposits, and collect weapon ammo and skill pickups along the route.
- Reach safehouse lighthouses at the end of each floor to resupply and secure checkpoints on the ascent to the summit.
HUNTERS VS PROPS: MULTIPLAYER
Matches run through a hiding phase followed by a hunting phase.
- Props stay disguised or reposition; hunters search and damage suspicious objects.
- Push-to-talk voice chat and text chat available during matches.
DESTRUCTION & DEFORMATION
Hits remove blocks directly from a prop's body instead of using a separate health bar.
- Damage is visible and permanent for the rest of the match.
- Hitbox updates immediately to match the current shape.
- Players can edit their own shape mid-match to change silhouette or fit through gaps.
MAP EDITOR & CUSTOM LEVEL
Maps are built with a separate Level Editor: placing objects, arranging the layout, and setting spawn points.
- Save and host custom maps.
- 8 themed maps included: City, Cemetery, Junkyard, Alien World, Factory, Temple, Mansion, Sea Port.
RANKS, GOLD & UNLOCKS
Matches earn Gold Cubes, which drive rank progression.
- Rank tiers from Bronze to Master.
- Shop unlocks: object kits, character/weapon skins, building materials.