GIGASTRIKER

GIGASTRIKER

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Screenshots

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Description

One striker. 300 defenders. One ball. GIGASTRIKER is a 3D survivors-like where the horde is the opposing team and every kick is automatic. Build your boot into artillery, recruit teammates, and score real goals that send all 300 flying. You are going in the book.

Platforms

Windows

Developer

Carlcadium

Publisher

Carlcadium

About

A SURVIVORS-LIKE PLAYED AS A FOOTBALL MATCH

Every kick is automatic: you choose where to stand, when to slide tackle and what your boot becomes.

SCORE REAL GOALS

Goal windows open throughout the match, complete with a goalmouth and a keeper determined to ruin your day. Reach the shooting lane and your strike becomes a shot on goal: every goal detonates the pitch in ragdolls, banks wages and deals a bonus draft of rare upgrades.

BUILD YOUR BOOT INTO ARTILLERY

Six boot types, 14 ball mods, 24 tactics and specialist extra balls stack into 43 named evolutions: the screen-length Thunderbastard, a second orbit with Rabona, every ricochet chained into another hop with Pinball Wizard. Three times a match, a Superstition changes a rule instead of a number, and the run kicks off.

RECRUIT A TEAM THAT FIGHTS BESIDE YOU

Sixteen teammates jog on mid-match and grow as you level them. Kev turns a returning ball into a wall pass, Baz tackles the densest crowd, Super Sub Sid flattens everything in his lane, and pairing the right two evolves the squad itself.

THE OPPOSITION PLAYS DIRTY

  • A referee shadows you; let him keep up and he books part of your build.
  • A VAR drone circles you, putting your tactics under review: inside its circle, none of them apply.
  • A ball boy raids any pile of stickers you leave lying about, bags it and bolts. One clean hit bursts the bag.
  • A charging mascot and a ride-on mower are dangerous to both teams.
  • A loose dog crosses the pitch. It is not interested in the score.
  • A bus literally parks in front of the goal, unloads 16 defenders and dares you to wreck it.

EIGHT GROUNDS. EIGHT FINAL BOSSES.

  • Mud, snow, a windy beach, a neon cage, a drained lido, an open moor, cherry blossom and a cathedral built for trophy night.
  • Half-time brings the oranges and one of 15 Team Talks; stoppage time brings the boss.
  • Extra Time mode: a fresh boss every five minutes, and death is the only full time.
  • Between matches, grow the club: 19 strikers, a 105-rank training board, an 87-sticker album and seven players the official squad list does not admit exist.

The boss comes on at 20:00. Build accordingly.