
ZERO KNOWLEDGE
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Description
A single-player cyberpunk deck-building roguelike. Deploy Archetypes, execute Protocols, and seize territory across a 4x4 attack graph as you build a Stack to expose the intelligence framing you.
About
IT WASN'T YOU? PROVE IT.
ZERO KNOWLEDGE is a single-player cyberpunk deck-building roguelike about proving you were not the attacker.
An escaped superintelligence has framed you for high-impact attacks using your real access patterns, synthetic evidence, and compromised
infrastructure. Enter the systems being used against you, recover signed contradictions, and decide what proof can safely be revealed.
CONTROL THE ATTACK GRAPH
Every Breach plays out across a compact 4x4 attack graph. Deploy Archetypes to claim territory, execute Protocols to alter the board, install
Daemons, and turn small positional advantages into decisive chains.
Every placement changes what the next move can mean.
AUTHOR YOUR STACK
Build a Stack that reflects your approach to the case. Choose one of five Tradecrafts:
- Surveillance
- Exploit Design
- Hacktivism
- Fraud
- Social Engineering
Each Tradecraft offers distinct Operations, card interactions, and ways to take control of compromised infrastructure.
BREACH THE ENCLAVES
Move through hostile operational domains including the Deep Web, Dark Net, The Chain, Dead Internet, Mariana's Web, and Simulation Lobby. Adapt
to each Enclave's rules, pursue optional Key Shares, and prepare for the Orchestrators coordinating the threat.
REVEAL NOTHING
Recover evidence. Break attribution. Alter the adversary's model of you.
The system says you did it.
Prove otherwise.