TASMON: Taskbar Monsters

TASMON: Taskbar Monsters

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Screenshots

TASMON: Taskbar Monsters screenshot 1
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Description

An idle RPG that lives in your taskbar. While you work, your monsters auto-battle and bring back eggs and loot. Collect 156 species, evolve and awaken them, forge one-of-a-kind serial-stamped weapons, and shape every weekly update from the in-game suggestion box. Free to play.

Single-player

Price

Free

Platforms

Windows

Developer

ProjectZeta

Publisher

ProjectZeta

CasualFree To PlayRPG2DAuto BattlerAutomationCreature CollectorCuteFantasyIdlerPixel GraphicsRelaxingRogueliteSingleplayer

About

While you work, your monsters fight.

TASMON: Taskbar Monsters is an idle RPG that lives in your desktop taskbar. Whether you're working or asleep, your party of three auto-battles on its own — bringing back eggs and loot. Pop in now and then to retune your team and hunt for perfect rolls. That's it.

🥚 Collect 156 monsters

Hatch eggs, evolve and awaken them. Ten rarity tiers (Common → … → Celestial), with fewer species at the top so chasing a specific one never loses its value. New species keep arriving with every update.

⚡ Awakened forms change everything

A six-stage awakening ladder: same-species guarantees +1 stage, off-species is a shard-based roll. Max out Awakening VI and your monster ascends into a Soul-Sealed Weapon — a one-of-a-kind armament, stamped with its own serial number, that exists nowhere else in the world.

🎲 Loot-hunt depth with fully disclosed odds

Gear combines drops, two slots, option rows and unique effects. Fuse nine into one with the Cube, re-roll to min-max, and push numbers further with etching . Every drop rate is disclosed in-game.

🔥 Elemental strategy that never soft-locks you

A fire/water/wind/earth cycle (+35% advantage / −25% disadvantage) plus light/dark. In the "Gauntlet" stages from Hell onward, incoming damage spikes hard — you'll need elemental defense or a resistance team to survive. Brute-force with awakened power, or out-strategize with typing: both routes clear it. Four difficulties: Normal → Nightmare → Hell → Torment.

🗳 A game we build together

・Send feedback in one click from the in-game Suggestion Box — you don't even have to leave the game

・Weekly updates are prioritized from player voices. New monsters, balance, UI — what gets built next starts with you

・Implemented suggestions are credited every week in-game and in Steam announcements. Your one-liner becomes the next patch note

Free to play. Languages: Japanese / English.