Nova Survivors

Nova Survivors

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Screenshots

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Description

A space horde-survival roguelite where the 21 ships aren't skins: each flies its own weapon, ultimate and role, so the same cards build wildly different runs. Chain evolutions and artifacts through a 100-level campaign and endless Survival, and hold out until your build breaks the game.

Single-player

Platforms

Windows

Developer

PandaRojas Studios

Publisher

PandaRojas Studios

ActionAdventureCasualIndie2DAction RoguelikeAliensArena ShooterBullet HeavenBullet HellCharacter CustomizationColorfulCombatPerma Death

About

NOVA SURVIVORS is a top-down action roguelite: the hordes never stop, and how far you get is decided by the build you improvise along the way.

21 SHIPS, NOT 21 SKINS

Every ship flies its own weapon, its own ultimate and its own role, from the agile Zephyr to the siege-ram Fragua. The same cards end up playing completely differently depending on what you fly. Unlock the fleet by playing.

BUILD UNTIL IT BREAKS

Every level-up offers cards; every boss, a shop; every world, artifacts and dark bargains. Push your weapons to their EVOLUTION and chain synergies until the run snowballs out of control.

TWO MODES, NO FILLER

  • CAMPAIGN: 100 levels across 4 worlds, with signature bosses and a Threat level you raise at your own pace.
  • SURVIVAL: an endless journey across biomes, crossing portals to stack multipliers and relics for as long as you can hold on.

BOSSES THAT CHANGE THE RULES

9 bosses, each with its own mechanics: arenas shrink, safe spots move, and the build that got you there stops being enough. Plus a bestiary of enemies for every biome.

BETWEEN RUNS

Unlock ships, climb an upgrade tree, earn cosmetics and fill in a full Codex. Take risk/reward deals along the way: cursed chests, sacrifice altars, and a transit screen with boons and banes.

KEY FEATURES

  • 21 unlockable ships with unique weapons, ultimates and roles
  • 100-level campaign across 4 worlds + endless Survival mode
  • 9 bosses with their own mechanics, plus a bestiary per biome
  • Builds made of cards, artifacts and weapon evolutions
  • Meta-progression: upgrade tree, records and a Codex to fill in
  • Full controller support. Interface in 32 languages.