Kung Fu: The Devil's Temple Awaits

Kung Fu: The Devil's Temple Awaits

No Reviews · 0 reviews

Screenshots

Kung Fu: The Devil's Temple Awaits screenshot 1
Kung Fu: The Devil's Temple Awaits screenshot 2
Kung Fu: The Devil's Temple Awaits screenshot 3
Kung Fu: The Devil's Temple Awaits screenshot 4
Kung Fu: The Devil's Temple Awaits screenshot 5
Kung Fu: The Devil's Temple Awaits screenshot 6

Description

Fight your way up the five floors of the Devil's Temple in a pixel-art beat-'em-up built on arcade classics. Punches, kicks, grabs, weapon pickups and Ki-Burst combos — alone or in local 2-player co-op. Reach the top. Take back the temple.

Platforms

Windows

Developer

ioStudios

Publisher

ioStudios

About

A crime syndicate has taken the Devil's Temple. Five floors of fists, blades and dark magic stand between you and the man at the top — and the only way up is through every one of them.

KUNG FU is a modern pixel-art beat-'em-up built in the shape of the arcade classics: one screen at a time, one floor at a time, no wasted motion. Play it solo or hand the second controller to a friend.

High and low strikes. Jump kicks. Grabs and grab-breaks. Parries, dodges and cancels that let you turn one opening into four hits. Pick up a knife, a spear or a staff and the whole rhythm of a fight changes.

Chain hits to build the Ki-Burst meter, then spend it when the screen fills up and there is no clean way out. Every enemy has a tell, every attack has a counter, and the combat is tuned so that the answer is always a decision — never a button you mash.

Five themed floors, each its own gauntlet with its own escalation:

  • The stone gate — where the syndicate finds out you're coming.
  • The wooden dojo — trained fighters, in numbers.
  • The jade hall — where the weapons come out.
  • The fire pit — the floor that punishes standing still.
  • The black-marble sanctum at the summit.

Fourteen characters across the climb: two playable heroes, seven enemy archetypes, five bosses — all hand-animated in the arcade tradition, drawn for silhouette first so you can read a crowded screen at a glance.

No floor lets you leave without a fight. Five bosses, and every one of them telegraphs, cycles and punishes — starting with the Giant, who takes up most of the corridor and does not care how good your combo is. Learn the tell, punish the recovery, climb.

Bring a friend and it becomes a different game. Local two-player couch co-op, arcade style: two fighters with distinct movesets, one shared screen, and twice as many enemies with somewhere to be.

FEATURES

  • Five themed floors of the Devil's Temple with escalating challenge
  • 14-character roster — 2 playable heroes, 7 enemy archetypes, 5 bosses
  • Local 2-player couch co-op
  • Parries, grabs, cancels, weapon pickups and a Ki-Burst meter
  • Gamepad and keyboard support
  • Hand-animated pixel art with arcade-grade readability

Reach the top. Take back the temple.