Coloring Game 3
Coloring Game 3 is a new paint-by-number game which has already won hearts of numerous players. Now the game offers new difficulty modes.

Very Positive · 1,089 reviews
92% positive (1,002 / 1,089)













Play LAN and self-hosted games with faraway friends. Porthole is a proxy that forwards a port you pick to your Steam friends, so they connect as if on your LAN. No port forwarding, no public IP, no router setup. A Steam-based take on Hamachi and Radmin.
Released
August 3, 2026
Price
Platforms
macOS · Linux · Windows
Publisher
Last sync
October 7, 2026
You found a great co-op game, and it only does local multiplayer. Same network, no online option, so the friend across the country is out of luck. Porthole makes that friend show up as if they were on your local network, so you can play together over the internet.
Porthole is a lightweight desktop proxy that lets you share a local TCP or UDP port with your Steam friends over Steam's own network. They connect to your server (or any local service) as if it were running on their own machine - with no port forwarding, no public IP, and no router setup. It is a free Hamachi and Radmin alternative built for gamers: instead of putting your whole machine on a virtual LAN, it proxies only the ports you pick, so you get port forwarding without a router.
It's a networking utility, not a full VPN: Porthole shares the specific ports you choose, not your whole network.
1. Pick the local ports to share (or auto-detect them from a running game) and create a lobby.
2. Friends join with a short share code or from your Steam friends list.
3. You offer each port; they approve it and it binds on their own machine.
4. Traffic tunnels over Steam's network, either directly peer-to-peer or through Valve's relay.
Is this a VPN?
No. A VPN joins whole machines into one network. Porthole tunnels only the individual ports you choose to share, and guests approve each port before it binds on their machine.
Do my friends need Porthole too?
Yes, and it's free. Joining takes one share code, with nothing to set up.
Can the people I share with see my network or files?
No. A guest can reach only the ports you offered and they accepted, nothing else. You can kick or ban anyone at any time.
How do my friends connect once they join?
The shared port opens on their own machine, so they point the game at their local address, for example a Direct Connect to 127.0.0.1 on the port they approved.
What about latency?
Porthole runs over Steam's networking, routing each connection over a direct peer-to-peer link or Valve's relay network, the same infrastructure Valve's own multiplayer games use. Both add minimal overhead, and the relay is often as fast or faster, since it runs over Valve's backbone rather than the open internet's default path.
Is it really free?
Yes, it's completely free.
Pick a port, share a code, and play.