
Dead Man's Table
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Description
Choose your cards, build your run, and let the battle play itself in this dark gothic auto-battle roguelite. Across the table sits Faro, a skeleton croupier who offers advice, twists the rules, and sometimes sets the trap himself.
Platforms
Windows
Developer
Ayg Forge
Publisher
Ayg Forge
About
CHOOSE THE CARDS. LET THE BATTLE PLAY OUT.
Dead Man's Table is a dark gothic auto-battle roguelite where your decisions happen before the blood starts spilling. Choose cards, shape your build, and watch your heroes fight automatically against wave after wave of enemies.
But you are not alone at the table.
Across from you sits Faro, a skeleton croupier with his own ideas about how the game should be played.
BUILD YOUR RUN
Choose cards that change how your heroes fight. Strengthen your build, combine effects, and adapt your strategy as the run becomes increasingly dangerous.
What you choose matters.
What you leave behind might matter even more.
THE BATTLE PLAYS ITSELF
Once the cards are chosen, combat unfolds automatically.
Your job is not to mash buttons—it is to build a setup capable of surviving what comes next.
Watch your choices turn into attacks, defenses and devastating combinations as enemies continue to enter the table.
CAN YOU TRUST FARO?
Faro does more than watch.
Sometimes he recommends a card.
Sometimes he helps.
Sometimes he sets traps.
And sometimes the safest-looking choice is exactly what he wants you to take.
Learn how Faro plays his games—or let the house play you.

CHANGE YOUR APPROACH
Play with different heroes and build around their strengths.
Kael fights up close with his blade, while Lyra brings ranged pressure with her bow. Combine characters, cards and upgrades to create new approaches from run to run.
SURVIVE THE TABLE
Dead Man's Table combines:
Auto-battler combat where your preparation determines the outcome
Card-driven build decisions throughout each run
Different heroes and build combinations
Faro's unpredictable interventions
Escalating enemy encounters
A dark gothic table where the house never plays completely fair
Pull up a chair. Choose your hand. And be careful who you trust.