Storm Striker
Stormstriker is a hyperactive 5v5 PvP third-person shooter with colorful hero characters, action-packed gameplay, and an emphasis on teamplay! Join the battlefield by choosing a hero that’s right for your playstyle!

Overwhelmingly Positive · 1,605 reviews
96% positive (1,541 / 1,605)











《群侠传:幸存者》是一款武侠题材的幸存者类动作肉鸽游戏。在 20 波江湖围攻中走位闪避、修炼武学秘籍,掌握内功、外功与轻功,搜刮奇物。153 门武学、247 件道具,迎战来自 8 方势力的 55 种敌人。利用武学共鸣、蓄势、连携与修炼升级获得的额外加成,滚起你的构筑雪球,造就一代宗师。
Released
August 11, 2026
Price
Platforms
Windows
Developer
Publisher
Last sync
October 7, 2026
I have some good news to share: Qunxia Survivor officially passed the 100,000-player mark a few days ago!

When I started teaching myself game development and made my first little demo, I never imagined that so many people would end up playing it. Thank you so much for your support, and for all the feedback and suggestions you’ve shared along the way!
I’ll be sharing development progress and future game updates on my social media pages. Feel free to follow along!
Bilibili: @NenlyStudio
Wuxia Survivors is a wuxia-themed survivors-like action roguelite. If you love the horde-survival buildcrafting of Vampire Survivors or Brotato, this is that loop reimagined with martial arts, inner cultivation, and the treasures of the jianghu.
Choose your character, sect, and martial style. Your arts cast themselves in exactly the order you arrange them — your job is positioning, dodging, and scooping up every coin and drop on the field.

The game is in active development — more martial styles and more content are planned for future updates.
There is exactly one human on this game's "team".
Most of the code, art, animation, and music was produced in collaboration with AI tools: Codex and Claude Code wrote the code; GPT-IMAGE-2 and Nano Banana painted the characters, scenes, and UI; Seedance handled animation; Suno composed the soundtrack; ElevenLabs generated the voice work and sound effects.
The game design, the balancing, the game feel, and the hundreds of playtest-and-decide passes — those were done by the human.
I've been playing games for almost twenty years. This April was the first time I ever opened a game engine, and this is the first time my own name goes in the "developer" slot. I hope you enjoy this little corner of the jianghu.
If you like what you see, a wishlist means the world to a developer fresh out of the tutorial zone.