Goldhaven -20%

Goldhaven

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Screenshots

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Description

A roguelike trading-floor survival sim. Buried in student debt, hired by a firm with one rule: hit your number every week or get walked out. Read the tape, go long or short, push your leverage — while the SEC, the IRS and your own desk circle. 3 story threads. 11 endings. Up or out

Single-player

Released

August 4, 2026

Price

$7.99$6.39 -20%

Platforms

Windows

Developer

Emre

Publisher

Emre

CasualIndieStrategyArcadeAtmosphericChoices MatterEconomyEducationIncrementalLinearMinimalistMultiple EndingsOld School

About

UP OR OUT.

You're a new grad drowning in six figures of student debt when Marcus Thorne makes the only offer you'll ever get: a chair on the Goldhaven Capital trading floor. The deal is simple arithmetic — hit your number every week, or security walks you out before lunch. Clear your debt and you're free. Make Partner and the debt becomes a rounding error. Everything else is commentary.

 

THE WEEKLY LOOP

Every run is a career compressed into weeks. Read your Monday briefing — market theme, quota, SEC heat, the desk leaderboard. Build a book on the floor. Lock in and watch it settle. Survive the weekend bills, spend your credits in the back office, and do it again — against a quota that only ever grows.

 

FOUR WAYS TO BET

ETFs — steady sector baskets with the most reliable tape reads. Training wheels that still pay.

Stocks — bigger moves, murkier reads, bigger payouts.

Coins — near coin-flip chaos at maximum multiplier. Pure adrenaline.

]Options — pay a premium, cap your loss, swing for 5x.

Then multiply everything with leverage — and pray you never hear the words margin call

 

THE THREATS

The quota— miss it and you burn a golden parachute. Run out of parachutes and the next miss ends your career.

The IRS— let your debt balloon and the audits begin. Three strikes and it's handcuffs.

The SEC — insider reveals, heavy leverage and reckless books raise your heat. At 90, they raid the floor.

The desk — four rivals trade beside you. Finish last too often and you're the one who gets cut.

 

A FLOOR FULL OF STORIES

Over 35 after-hours scenes shape every run: a rival who wants your seat, calls from a family you're forgetting, journalists, auditors, whales, fixers — and Thorne's six-step ladder into the rooms where the real decisions happen. Stay clean or get your hands dirty; your reputation follows you, and it decides which of 9 endings across story threads you earn.

 

RUNS THAT BUILD A CAREER

 playable backgrounds, from the State-School Grind to the Nepo Baby — each with its own math.

Master skills (buy the same skill 3 times in one run) to keep them forever.

Lifestyle assets carry between runs. The pocket doesn't. Spend wisely.

Thorne's Ledger — six stacking difficulty rungs for players who want the climb to hurt.

Seeded runs — share a seed, race the same market.

save slots with mid-run resume.

Full English and Turkish language support.

 

A NOTE FROM THE DEVELOPER

GOLDHAVEN is my first game — built solo in Istanbul. That means every piece of feedback genuinely shapes what happens next: bug reports, balance complaints, feature ideas, all of it. If something feels off, tell me. I read everything, and the game will keep evolving based on what you say.

 

Two ways off this floor, kid. Up... or out.