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A dark comedy bureaucracy game where you're the Grim Reaper's overworked intern. Read each soul's case file, check the day's ever-changing rulebook, and stamp them to one of six afterlife destinations before the timer runs out. Eternal judgment, run like a soul-crushing office.
You're the newest intern at the Bureau of Afterlife Assignment, and the dead are not going to sort themselves. Souls arrive as case files - a name, a cause of death, and a short, frequently incriminating list of life deeds. Read each one, check today's rulebook, and stamp them to their destination before the timer runs out and the queue backs up into something Management would like to "circle back on."
Heaven, Hell, Purgatory, and Reincarnate - and, because the Bureau believes in consequences, Customer Service and Middle Management. The last two are not metaphors. They are departments.
It is always reasonable, and it never quite agrees with itself. Politicians go to Hell - unless they were kind to interns. The pious ascend - unless they filed late. By the final act you'll be reconciling six contradictory directives against a ticking clock while the Bureau commends your "flexibility."
Eternal judgment run like a soul-crushing open-plan office. The Bureau is cheerful, helpful, and quietly monstrous. You will do unspeakable things to strangers' eternities, and you will be thanked for your continued service.
Welcome to the Bureau. Your eternity has been processed. Theirs is up to you.