The Last Banner

The Last Banner

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Screenshots

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Description

A faction-based battleground game where players clash over waypoints, craft tools of war, fortify keeps, and clash across a living conflict.

Multi-playerPvPOnline PvPCo-opOnline Co-op

Platforms

macOS · Windows

Developer

Inversion Theory Games

Publisher

Inversion Theory Games

ActionAdventureIndieRPGClass-BasedCraftingMedievalMultiplayerPvPStylizedTeam-BasedWar

About

Long ago, the peoples of the world stood united under a single banner, until the faction that raised it vanished, leaving its standard behind. No one agrees what The Last Banner stands for. Whoever raises it, claims its power and bends the will of every people in the world to their cause. Three factions have been fighting over that claim ever since.

The Last Banner is a session-based, faction-vs-faction battleground game with action combat, territory control, and siege warfare. Three factions, real class depth, matches that scale from tight skirmishes to full sieges. Pick a side, drop in and fight to raise the last banner without grinding levels to get there.

Build Your Fighter:

Four starter classes: Warrior, Mage, Rogue, and Cleric. Distinct identities, real depth. Every match starts even, with session based leveling and gear stats. Grow your character over time through the Realm Rank system.

Take the Field:

Gold, wood, stone, and iron come from the waypoints you control. Hold one and it works for your faction, and NPCs fight for your cause. What you control fuels what you build: siege weapons, fortifications and repairs.

Feature Highlights:

- Three-faction warfare that scales

- Action combat with Warrior, Mage, Rogue, and Cleric 

- Control contested waypoints to fuel your team’s crafting supplies.

- Breakable, repairable keeps structures

- Game modes like Siege, King of the Hill, Capture the Flag, and Horde Survival Co-Op

- Every match starts even with session-based leveling.

A Work In Progress

The Last Banner is in pre-alpha, built by two people out of Denver, Colorado. What you've read above is our vision, where we're headed and what we're building toward. Features will evolve as we test, learn, and shape the game around what's fun. We have a server up and a small testing community already forming. If you want in on the ground floor, we're accepting applications for early alpha testers on our website.