Shadows of Beginnings

Shadows of Beginnings

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Screenshots

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Description

A dark fantasy action RPG set sixty years after the Great Eclipse, when the sun died for three days. Enter ruined Novum as an Outsider, fight and gather beyond its walls, and rebuild the town. Seamlessly shifting between isometric and over-the-shoulder perspectives.

Single-player

Platforms

Windows

Developers

Squatch Works, Goated Grand, xenclipse, Kazper's Echo

Publisher

Cryptid Forge Studios

ActionAdventureEarly AccessIndieRPGStrategyAction RPGAtmosphericCharacter CustomizationClass-BasedDark FantasyDungeon CrawlerExplorationGothicHack and SlashHorror

About

Join our Discord and Forge your path through the Darkness!

Roadmap

2026 EARLY ACCESS ROADMAP

Shadows of Beginnings is targeting Steam Early Access in Fall 2026.

The core foundations are in place. Combat, player movement, animation systems, the HUD, level transitions, saving, and the first areas of Novum are already taking shape in Unreal Engine 5.

Development is now focused on turning those foundations into the opening experience we want players to step into.

IN DEVELOPMENT

Our current work is centered on the systems and content that make Novum playable as more than a combat space.

That includes:

  • Warrior and Mage development
  • Quest and progression systems
  • Enemy behaviors and encounter design
  • Gathering and resource systems
  • Town restoration
  • The Aegis Hearth
  • Equipment and upgrade systems
  • Combat, ambient, and environmental audio
  • UI, saving, balancing, and general polish
  • Continued work on Novum and the Verdant Rot Swamp

These systems will continue to change as we test, refine, and connect them together.

PLAYABLE DEMO — FALL 2026

Before Early Access begins, a playable demo will introduce the opening chapter of Shadows of Beginnings.

Enter Novum as an Outsider.

Take up the Warrior & Mage classes.

Venture into the Verdant Rot Swamp.

Fight the Bramblekin spreading through its ruins.

And eventually face the Thorn Matriarch at the heart of the infestation.

The demo is intended to show the foundation of the larger game: combat, progression, exploration, quests, gathering, and the beginning of Novum's restoration.

EARLY ACCESS — FALL 2026

Early Access will expand beyond the demo with more systems, content, progression, and polish.

Our work leading into release includes continued development of:

  • Additional class content
  • Expanded quests and progression
  • More enemy encounters
  • Audio and VFX
  • Steam features and achievements
  • Cloud saving
  • Performance and optimization
  • Balance and accessibility improvements
  • Additional Novum restoration content

Early Access is the beginning of a longer development period, not the end of it.

BEYOND EARLY ACCESS

Development will continue with new regions beyond Novum, additional enemies and bosses, expanded character classes, deeper progression, further restoration systems, and the continuation of the story.

The roadmap will evolve as development continues and as we learn from the people playing the game.

What matters most is building Shadows of Beginnings deliberately, without rushing systems simply to fill a release checklist.

Wishlist Shadows of Beginnings now!

Join the Discord and follow Cryptid Forge Studios on YouTube to follow development.

About the Game

Sixty years ago, the Great Eclipse swallowed the sun for three days.

Novum never recovered.

You arrive at its gates as an Outsider with no gear, no standing, and no place inside. The town survives behind failing walls. The Guild has diminished. Beyond the gates, creatures spread through lands that were abandoned long ago.

If you want a place in Novum, you will have to earn it.

PROVE YOURSELF

You begin as an Outsider.

Take on work others cannot. Clear the roads beyond the walls. Hunt the creatures pressing closer to town. Help restore what Novum has lost.

Your standing grows through what you accomplish.

Rise through seven Guild ranks, from Outsider to Stranger, Journeyman, and eventually Legendary Grand Master.

Nothing is handed to you.

SHIFT YOUR PERSPECTIVE
Shadows of Beginnings does not lock you into a single ARPG perspective. Pull back into a traditional isometric view, then rotate seamlessly into an over-the-shoulder perspective and step closer into Novum. The perspective changes continuously during gameplay, there are no hard camera transitions separating the two.

REBUILD NOVUM

Novum has spent decades falling apart.

You can change that.

Gather resources from the lands beyond the gates and restore the Blacksmith, Guild Hall, Infirmary, Inn, and other ruined structures throughout town.

Each restoration changes Novum both visually and functionally. Buildings return to use. Services become available. The streets begin to feel inhabited again.

At the center of that recovery stands the Aegis Hearth, a sanctuary against what waits beyond the walls.

Novum grows as you do.

MASTER YOUR CLASS

Choose how you face the dark.

The Warrior holds the line through armor, stamina, blocking, and close-range force. Stand your ground, turn aside incoming blows, and punish anything that stays within reach.

The Mage controls distance through destructive elemental power. Keep enemies where you want them, manage your positioning, and strike before they can close the gap.

The Ranger controls the battlefield from afar. Set traps, poison targets, and punish enemies with carefully placed shots before they reach you.

The Rogue fights through speed, precision, and sudden bursts of damage. Close the distance, eliminate priority targets, and escape before the enemy can answer.

Four classes. Four different ways to survive what Novum has become.

FACE WHAT LIVES BEYOND THE WALLS

The Verdant Rot Swamp is among the first lands waiting beyond Novum.

The Bramblekin have consumed much of it. Thorn, root, and parasitic growth spread outward from a corrupted hive, overtaking what little remains of the settlements that once stood there.

At the heart of the swamp waits the Thorn Matriarch.

Ancient. Rooted deep beneath the Heartroot Clearing. Still growing.

And she is only one of the things waiting beyond Novum.

FORGE WHAT YOU NEED

The weapons and armor you find are only the beginning.

Gather materials throughout the world and bring them back to Novum to strengthen your equipment through multiple upgrade tiers.

At Tier 3, elemental modifiers open another path of specialization. Choose between Fire, Void, and Nature, altering how your equipment performs and allowing you to prepare for the threats ahead.

What you carry into the wilds matters.

FEATURES

  • Timing-driven real-time combat built around positioning, stamina, dodging, blocking, and class abilities
  • Four distinct classes with their own abilities, strengths, and combat styles
  • Seven Guild ranks earned through quests, combat, exploration, and your contributions to Novum
  • Town restoration that changes Novum visually and unlocks new services
  • Resource gathering tied directly to restoration and equipment progression
  • Multiple hostile biomes with their own creatures, environments, and major encounters
  • Weapons and armor that can be strengthened through upgrade tiers and elemental modifiers
  • Single quests, quest chains, progression quests, and repeatable activities
  • The Aegis Hearth, Novum's sanctuary and a central part of restoring what remains

Rise from the shadows of your beginnings.

Built in Unreal Engine 5