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Manage a colony of living cells in a strategy game built from real biology. Build phospholipid membranes, place organelles, import nutrients, fight viruses, detect cancer, and divide your cells to grow. No tutorials. No lectures. Learn by keeping the cell alive.
Released
July 6, 2026
Price
Platforms
Windows
Developer
Publisher
Last sync
September 26, 2026
Cellula is a cell biology simulator disguised as a strategy game.
Manage a colony of living cells. Build membranes from individual phospholipid bricks, place organelles, import nutrients, fight viruses, detect cancer, and divide your cells to grow.
No tutorials. No lectures. Learn real biology by keeping your cells alive.
Start with a single cell: a ring of phospholipid bricks that self-assembles through physics. Place GLUT1 transporters to import glucose, amino acid transporters to support protein production, and lipid transporters to grow your membrane. Build mitochondria to produce ATP, ribosomes to synthesize proteins, and lysosomes to break down waste. Grow your membrane by purchasing phospholipids from the Smooth ER. Use the Golgi apparatus to ship resources between cells.
Then biology fights back.
Viruses drift toward your cells and dock on the same transporters you built to feed them. They inject viral DNA, which slithers toward the nucleus. If it reaches its target, your cell becomes a virus factory and eventually bursts, releasing more viruses into the plasma.
Cancer can emerge after cell division. A dark, unstable nucleus begins growing beyond normal control and threatens the colony. Summon T-cells to hunt cancer, deploy B-cells to produce antibodies, or trigger apoptosis to sacrifice a doomed cell before it destroys everything around it.
Every lesson is learned through failure. Your cells will die of waste toxicity because you forgot lysosomes. Your colony will collapse because you placed too many transporters and gave viruses easy entry. You will learn what every organelle does, not because the game told you, but because your cells could not survive without them.
Cellula was created by Dr. Patrick Gallaway, a former physician with a philosophy degree, who learned C++ in real time using free AI tools.
It was built in three weeks with zero budget as proof that educational games do not need massive studios or massive funding. They need accurate simulation, meaningful failure, and respect for the player’s intelligence.
Cellula is in active development. Player feedback will shape what comes next, including new organelles, hormone signaling, diabetes scenarios, additional virus types, improved visualization tools, and more.
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