Abyss Campus
在被血雾吞没的校园里,每向前一步,都会翻开一张无法撤回的命运卡牌。选择路线、管理生命与护甲、主动迎击怪物或承受伏击,收集遗物构筑流派,并使用腐化的力量中穿过层层校园抵达深渊。这里没有回头路——只有下一行。

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Rule Silesia through a thousand years of history. Wage war, forge alliances and build duchies on a map of real provinces, against cunning historical AI leaders or your friends online — from pagan tribes to the modern day.
Released
July 1, 2026
Price
Platforms
macOS · Linux · Windows
Developer
Publisher
Last sync
September 26, 2026

Silesian Wars is a turn-based strategy game played entirely on a map of real Silesia. Every province is an actual gmina with borders drawn from real geographic data; the towns, castles, cathedrals and fortresses on the map stood — or still stand — where the game puts them. You don't conquer a fantasy continent. You fight over Wrocław, Opole, Brzeg and Nysa, and the rivers and mountain passes that decided their fates.

The campaign follows Silesia through the centuries — each era a self-contained scenario, and a link in a chain you can play end to end:
Play any era as standalone unit with mechanics unique to them.

Dozens of historical dukes, kings, bishops and warlords lead the factions — each an AI character with its own temperament: aggression, grudges, loyalty, greed, faith. Their difficulty ratings aren't guesswork; every leader earns its rank in automated AI-versus-AI tournaments before it ever faces you. And beyond the mortals wait the legends of Silesian folklore, champions like Rübezahl, Lord of the Mountains.

Turns are simultaneous: every ruler gives orders, then the world resolves at once. Raise and move armies, colonize the frontier, develop provinces, build markets and forts shaped by the terrain they stand on — then live with what your neighbors decided at the same moment. Diplomacy is a weapon too.

Full online multiplayer: host a match or join over the internet or LAN, pick your seats in the lobby, chat, pause, save mid-match and continue later. Fill the remaining thrones with AI leaders of any difficulty, or just spectate and watch history unfold.

Landmarks appear and disappear with the centuries — a wooden gród gives way to a Gothic castle, a bastion fortress, a coal mine. Hand-crafted event paintings mark the great turning points, and map views let you read the land like a chronicle: economy, armies, faith, danger.
