
At Face Value
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Description
Look, it's a deck of cards. Click it. Get Points. Make the number BIG. Stack four suits that all do different jobs, print gold, and feed an upgrade tree that seems endless, until a humble 52-card deck is doing things a deck of cards should not.
Platforms
Windows
Developer
SplishSplash Games
Publisher
SplishSplash Games
About
The Goal.
Look, it's a deck of cards. Click it. Get Points. Make the numbers BIG!
You start playing, and somehow the cards are printing gold, your deck weighs as much as a cinder block, and it's 2am. Not sure how that happened either.
At Face Value is an idle-ish card game about turning a humble 52-card deck into a screaming gold-printing machine. Cards drop, suits combo, numbers climb, and somewhere around your fourth "just one more upgrade" you'll look up and realize two hours are gone. (Not sorry, I lost sleep too and I made the thing)
Every Suit Pulls Its Weight
This isn't watch-a-bar-fill idling. Each suit does its own thing, and stacking them is the whole game:
Hearts add flat value to every card's base
Spades multiply that base value
Diamonds carry a slice of each card over onto the next one
Clubs stack multipliers when cards land back-to-back on suit or value
Get all four running at once and the deck stops making sense in the best possible way.
Build the Money Machine
Feed Points into the Vending Machine and they come out as Gold. Let the Coin flip away in the background while you do literally anything else. Hire a Wingman. Thicken your deck until it's less "deck" and more "brick." Dozens of upgrades branch into each other, so no two climbs to the top feel the same.
Eventually you're running more than one deck at once, which is a sentence I'd like you to sit with.
Two Extra Tables, Two Excuses to Stop Clicking
The War Table. Your card against a rival's, over and over. Win and the streak builds. The streak pumps out Gold, and if you keep it alive long enough it coughs up Gems. Lose once and it all goes back to zero, which is fine, that's normal, you're fine.
The Matching Board. Flip cards, find pairs, keep the combo alive. The longer the chain, the more Gems per match. This is where most of your Gems come from, and Gems are the rarest thing in the game.
Gems buy the deepest, nastiest upgrades on the tree. They also do not survive a Prestige, so spend them before you hit that button. I'm telling you this now so you can't be mad at me later.
Prestige and Repeat
Hit the Score threshold and you can burn it all down. Points, Gold, Gems, Upgrades: gone. Do it all again.
What you keep is the good part. Your global upgrades stick around, and you walk away with a permanent Points multiplier that compounds a little harder every single time you do it. You also get Shards, which are purely cosmetic, because you've earned the right to be smug about it.
The threshold climbs every run. (It caps eventually. You'll get there. I believe in you. Kinda...)
Dress the Table
Spend your Shards on felts, borders, and card backs in the Cosmetics tab. None of it affects a single number. Zero. Not one decimal. You will buy them anyway and we both know it.
Yes, You Can Use an Auto-Clicker
You just have to say the words.
Turn one on and a card starts running away from you. Catch it three times. Then go to the settings, dig the code out of the help screen, and type "Im a big cheater" into the box.
That's it. That's the whole toll. Do it once and clicking help is yours for good.
Refuse, and the card will be waiting for you again. And again. It has nowhere else to be.
Somewhere In There
Deep in the upgrade tree is a button that changes how the whole thing multiplies.
That's all you get. When you find it, you'll know.
What's Inside
A deceptively deep suit-scoring system with four suits that actually do different things
An upgrade tree that will make you say "Why is there so many upgrades?"
The War Table and the Matching Board, for when clicking one thing gets old
Three currencies, one of which you should really stop hoarding
Prestige progression that compounds, plus cosmetics that proudly do nothing
Fully supported auto-clicking, unlocked by four words you will not enjoy typing
Cozy pixel-art and a sit-down-and-relax vibe
Exactly one (maybe more) deck of cards, pushed catastrophically beyond its limits
Your deck is waiting!