Observation Protocol

Observation Protocol

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Screenshots

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Description

A first person horror game where you monitor a liminal office space for anomalies from an external post. When the power cuts, protocol requires you to enter and continue your work from the inside.

Single-player

Platforms

Windows

Developer

Pulsar One

Publisher

Pulsar One

AdventureIndie3DAtmosphericExplorationFirst-PersonHorrorMultiple EndingsMysteryPsychological HorrorSingleplayerSupernatural

About

Observation Protocol is a first person psychological horror game about working a shift at a place scheduled to stop existing.

You're stationed at an external monitoring post assigned to a liminal office space. It's a facility that exists outside of normal space, flagged for permanent closure by the organization that found it. Your task is straightforward: watch the camera feeds, identify anomalies, log what you see. Six classifications cover what you're looking for: an object missing from where it should be, something introduced that wasn't there before, an unauthorized presence, furniture relocated, orientation shifted, proportions that don't add up. A seventh exists for when the cameras themselves stop being reliable.

REMOTE MONITORING:

Then the power cuts.

Monitoring equipment goes dark, and protocol has an answer for that too: go in. You're issued a camera. There's no door for what happens next: the wall ahead phases out, and you step through into the space you've been watching from outside. Same offices, same corridors. Except now you're inside them instead of watching a feed of them.

ON SITE:

You have until 6 AM. Document what you can, then get back through the entrance before the organization closes the passage. Stay past 6 and you're stuck inside when it does.

There's no saving mid-shift. Each session runs about thirty minutes, start to end.

A liminal horror experience. PSX aesthetic. First person. Singleplayer. No checkpoints.