Mushrooms vs Engineers

Mushrooms vs Engineers

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Screenshots

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Description

Mushrooms vs Engineers is a top-down bullet heaven/hell where you are The Engineer, armed with your trusty nail-gun battle the hordes of Mushrooms over 20 waves until you face the final boss. The enemies you face are affected by your own choice of upgrades in the shop.

Single-player

Platforms

Linux · Windows

Developer

Chonky Dinosaur Studios

Publisher

Chonky Dinosaur Studios

ActionCasualIndie2DAction RoguelikeArcadeArena ShooterBullet HeavenBullet HellControllerCuteFamily FriendlyFunny

About

Take part in the eternal battle between Mushrooms and Engineers!

  • Your Engineer will battle through 20 waves of fungal mayhem culminating in a showdown with the Boss Mushroom commanding the hordes in each land.

  • Each mushroom you kill drops a different type of spore. Spend these on powerful upgrades of your choice at the shop between each wave. No RNG, pick the exact build you want.

  • You choose which enemies you will face by upgrading their spawn rate in the shop, affecting the number of each type of spores you will pick up. Choose wisely to be able to craft your perfect build.

  • Multiple maps, an upgrade shop with many many upgrades, and a whole roster of Engineers each with their own weapon, passives and unique upgrades. Engineers are unlocked by completing maps and other achievements. 

    • The Engineer wields a deadly rapid fire nail-gun and through his years of health and safety training now takes 30% less damage from melee attacks!
    • Electrical Engineer "Sparky" - Uses an taser he upgraded himself to bounce electrical bolts from mushroom to mushroom. Has been shocked so many times that when he is hit his attacker will be momentarily stunned and take some damage.
    • Discover the other Engineers* in game!

Key Features:

  • Top down survivors style arena shooter bullet heaven/hell based over 20 waves
  • Multiple maps to unlock and play as you progress through the game
  • Many different engineers, each with their own unique style, weapons and custom upgrades
  • You determine the enemies you face, spend dropped spores to cause a variety of additional enemies to spawn, each dropping their own currency with upgrades unique to them

* might not actually be engineers