Redline Contract

Redline Contract

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Screenshots

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Description

1–4 player co-op extraction FPS. Infiltrate Redline Corp’s hidden facilities, rescue hostages, and eliminate evidence or don’t make it out. Every map is procedural. Every run is different. Every mistake has a cost.

Platforms

Windows

Developer

Myth Studio

Publisher

Myth Studio

About

You cover up the dirty secrets of the company you work for.

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REDLINE CONTRACT is a 1–4 player co-op extraction FPS.

You infiltrate Redline Corp’s classified facilities, complete your objectives, and if you’re good enough make it out alive.

The company defines you as an “asset.”

You are expendable.

You can be replaced instantly.

EVERY INFILTRATION IS UNPREDICTABLE

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No facility is ever the same.

  • Corridors constantly shift
  • Enemies change positions
  • The hostage is never in the same place
  • Loot is different every run

You can’t memorize.

Adaptation is the only way to survive.

3 OPERATION MODES

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Hostage Rescue

You locate the hostage, gain their trust, and extract them safely.

As panic rises, control begins to slip.

If the hostage dies, the mission fails.

Data Recovery

You stay silent.

Infiltrate the control room, initiate the data transfer, and hold your position until it completes.

One mistake locks everything down.

Demolition

You plant explosives at critical points.

You must extract before the countdown ends.

After the final charge is placed, nothing is under control anymore.

3 STRIKES. NO SECOND CHANCE.

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Your team has only 3 total failures.

  • Run out of strikes the operation ends
  • All progress is wiped
  • Everything resets from zero

Redline Corp does not tolerate mistakes.

NO CLASSES. YOU DON’T PICK A ROLE YOU EARN IT.

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All operators start equal.

  • Pick up a medkit -> you become support
  • Carry C4 -> you initiate the assault
  • Your equipment defines who you are

Your role is not chosen in a menu it’s forged in the field.

CORE FEATURES

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  • 1–4 player Steam co-op support
  • Endless procedural facility generation
  • 3 distinct operation modes
  • Multiple enemy types
  • Equipment-driven organic role system
  • Progression and prestige system
  • Loot economy
  • Shared failure system — high risk

YOU MAKE MISTAKES. YOU PAY THE PRICE.

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You go in.

You complete the mission…

or you never come back.