
Project: C.E.L.L.
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Description
Project: C.E.L.L. is a short arcade incremental about jumpstarting a dying cell. Break glucose, build combos, and unleash special charges inside a retro terminal simulation.
Platforms
Windows
Developer
Under Stair Games
Publisher
Under Stair Games
About
Project: C.E.L.L. is a short arcade incremental about jumpstarting a dying cell in a retro terminal simulation.
BREAK GLUCOSE
Move the cursor over glucose and let it attack automatically. Everything you break gets pulled into the cell and turned into ATP.
KEEP THE COMBO GOING
Break glucose before the combo meter runs out. Keep the chain alive to raise your multiplier and earn more ATP from every cycle.
SET OFF SPECIAL REACTIONS
Some glucose leaves toxic pools. Some splits into fragments, throws lightning across the field, or links nearby targets together. Break the right one and the whole field can go with it.
CHECK THE SIMULATION RESULTS
When the cycle ends, see what you broke, how high the combo climbed, and how much ATP you earned. Spend it, then start the next cycle.
GET LOST IN THE SKILL TREE
The skill tree is huge and there’s no set path through it. Mix upgrades from different branches and make whatever build you want.