EXOTIUM - Episode 8
In 2082, the human species lives in peace, and its technological and societal evolutions are exponential.

Positive · 7 reviews
100% positive (7 / 7)







A fast-paced card roguelike about raiding catacombs, fighting monsters, dodging traps, and trying to make it out with a full purse (doubt). One deck. Endless bad decisions.
Released
May 19, 2026
Price
Platforms
Linux · Windows
Developer
Publisher
Last sync
September 25, 2026

You don't get to plan.
You only get to choose.
Scoundrel is a solo card roguelite where the entire dungeon is exactly 44 cards — shuffled into a different nightmare every run. Each room flips four cards. Three of them you must face — monsters to fight, weapons to wield, potions to drink.
The fourth card is your only mercy: leave it for the next room… or live to regret it.

Swing or save it. Monsters hit hard. Weapons keep you alive — but every kill dulls the blade. A weapon can only kill a monster weaker than its last victim.
Heal or waste it. Only the first potion each room works. Greed kills.
Skip — but not twice. Avoid a bad draw, but push your luck too far and the dungeon collects.



Unlock and stack difficulty mutators to find your breaking point:
Push your luck. Break your run. Try again.
