Fishing Fever

Fishing Fever

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Screenshots

Fishing Fever screenshot 1
Fishing Fever screenshot 2
Fishing Fever screenshot 3
Fishing Fever screenshot 4
Fishing Fever screenshot 5
Fishing Fever screenshot 6
Fishing Fever screenshot 7
Fishing Fever screenshot 8

Description

An incremental roguelike fishing game. Start with one tool, end with five. Draft, upgrade and stack them, then hunt 70 species across eight oceans until the whole sea is biting at once. Rivals steal your cards. Something in the dark already knows your name. One more round. Always one more round.

Single-player

Platforms

Windows

Developer

Gut Punch Studio

Publisher

Gut Punch Studio

CasualIndie2DCard GameCozyDeckbuildingFishingIncrementalPixel GraphicsRelaxingRoguelikeRoguelike Deckbuilder

About

Cast your line. Stack your tools. Get hooked, one round at a time.

This is what you're working towards.

Five tools in the water, the meter fills, Fever hits and the ocean loses its mind. Fish everywhere, catches every half second, gold piling up faster than you can read the numbers. It's the best ten seconds in the game.

You don't start there.

You start with one tool and twenty seconds a round. One fish, a few coins, go again. Fishing Fever is built on short runs that escalate fast. Round 4 is calm. Round 20 is busy. Round 40 is the thing in the first GIF.

So draft, upgrade, break.

Every round hands you a new tool. Rods, nets, harpoons, drones, traps, 45 of them. Upgrade them, stack them, and chase that one combo that makes the whole run click. What does stacking three Lucky Nets actually do? Find out.

Then leave the coast.

Eight oceans and every one of them fishes differently. Warm reefs. Arctic ice. A drowned city. Seventy species, a Fishdex to fill and an aquarium to keep them in. And every so often a Big One turns up and the whole round is about landing it.

You're not alone out there.

Golden fish surface for a few seconds and vanish. From round fifty a rival boat pulls up beside you. Win the best of three or watch them sail off with one of your cards. They might even have your friend's name.

Then spend the haul.

Shop upgrades that stay forever. Treasures that rewrite a run. A crew to hire. A talent tree that keeps unfolding. Every run leaves you stronger than the last.

And somewhere out there, something is waiting.

Bottles wash up with pages from a captain's log. Read them in order. Around page seven you'll want to stop. You won't.

It's a fishing game. It's an incremental. It's stupidly addictive.

45 tools. 70 fish. 8 oceans. And it goes deeper than you think.

"One more round. Just one more." You've been saying that for three hours.