Route 340

Route 340

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Screenshots

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Description

Build an industrial empire from a roadside wreck, then hit the road with friends to sell what you make. Draw every route by hand, keep your fleet alive and take the wheel of a sim-grade car on co-op road expeditions for 1–4 players. Transport tycoon meets road trip.

Platforms

Windows

Developer

N-340 Games

Publisher

N-340 Games

Last sync

October 7, 2026

About

Two games that never meet, stitched into one. And one car that ties them together.

Start with a battered wreck and an empty valley, and turn it into an industrial empire. Then load your car, hitch your trailer and head out with up to three friends on long road expeditions to sell what your factory makes. Whatever you build, you take on the road. Whatever you earn on the road grows your factory.

THE FACTORY (single player)

  • Draw every route by hand. No automatic pathfinding: you decide where every truck goes.
  • Tiered production chains with real ratios: oil, coal, stone, wood, iron… and scarce resources you'll have to split.
  • A fleet to keep alive. Your trucks burn fuel and need repair kits. When one breaks down, you drive out with a jerry can to rescue it.
  • Money that bites. Every building and road has daily upkeep, loans charge interest, and going bankrupt ends the game.
  • Massive concession projects set the goal for your whole campaign and unlock new tiers, buildings and vehicles.
  • Your factory keeps running while you're away, and gives you a report when you get back.

THE ROAD (co-op, 1–4 players)

  • A large, hand-crafted world in rings around your base. The farther you go, the more it pays: plains, coastline, pine forest, a snowy mountain pass and, at the far end, a canyon.
  • No GPS, no minimap, no compass. Real road signs at junctions and a single paper map that someone has to unfold for everyone to read.
  • Every slot counts. Fill your car and trailer with cargo, fuel cans or repair kits. More cargo pays more; less fuel means more risk.
  • The road is the enemy. Fuel gets scarce, crashes wear your car down, and a rollover leaves you stranded.
  • Rescue your friends on foot: tow them with a strap, hand them a fuel can or patch them up with a repair kit.
  • Night, rain and fog. Darkness hides the signs, and wet asphalt means less grip.

REAL DRIVING

  • Simulation-grade physics: weight transfer, tyres, engine and gearbox. Manual gears, clutch, torque, turbo, stalling and handbrake drifts.
  • You feel the weight. A full trailer brakes later, turns wider and pulls slower.
  • Optional assists (ABS, traction control, automatic gears and clutch) for relaxed play on a controller, or none at all for pure sim.

YOUR CAR, YOUR TROPHY

  • Nine personal cars, from a city hatchback to a tractor unit.
  • Upgrades that really change the physics (engine, brakes, tyres, suspension), plus a tuning screen. They're built from parts made in your own factory.
  • Paint, wheels, plates and trailers that work in both halves of the game.

Build it. Run it. Drive it.

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