Diggems

Diggems

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Screenshots

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Description

Diggems is a single-player fantasy action-mining game about breaking gems from ore, triggering chain reactions, and collecting everything you find. Forge equipment, hatch pets that gather loot and fight, defend your haul from enemies, and display your collection in a 3D Storage Room.

Single-player

Platforms

Windows

Developer

Purgehold

Publisher

Purgehold

CasualIndie3DAtmosphericCartoonyCraftingDwarvesFamily FriendlyIdlerMedievalMiningSingleplayer

About

Each ore is covered in gems. The order in which you break them determines which effects you create, how those effects connect, and whether you can free the protected golden gems.

Back at the workshop, collected gems and materials become pickaxes, swords, backpacks, dynamite, and refined materials. Anything you want to keep can be placed directly in the Storage Room, where it remains visible as a 3D object.

MINE ORE AND BUILD CHAIN REACTIONS

Each ore is a short puzzle. Decide which gems to break together and in what order. Breaking two gems with one swing creates Shock, three creates Dynamite, and four or more creates Chain.

Shock strikes another gem. Dynamite damages the gems around it. Chain spreads effects to nearby gems. Combine them to clear the ore faster and free protected golden gems that normal hits cannot break.

FORGE NEW EQUIPMENT

Find and research recipes, then bring the required gems, wood, ingots, materials, and gold to the Forge. Make pickaxes, swords, backpacks, dynamite, and refined materials.

Pickaxes differ in damage, reach, critical hits, and durability. Reach determines how many gems one swing can hit. Backpacks add inventory slots, swords are built for enemies, and stronger dynamite has a larger blast.

STORE WHAT YOU FIND

Drop gems, materials, equipment, recipes, eggs, and treasure into the Storage Room. They remain as 3D objects where you leave them instead of becoming entries in a list. Pick them back up when you need them, or leave them out and watch the room fill.

HATCH PETS AND STOP THIEVES

Pets assigned to the mine pick up loose items, carry them back to you, and attack enemies. Pets assigned to the Hatchery generate gold while you are away.

Goblins can knock items out of your backpack, pick up loose or stored loot, and run for the exit. Use a sword or a mine-assigned pet to stop them. Bats and enemy waves appear in later stages, and the Golem is protected by gems that must be broken before it takes full damage.