Quick Square
Quick Square is a bright hardcore puzzle platformer.

Positive · 29 reviews
100% positive (29 / 29)







Journey along haunted, procedural paths toward the dormant center of a handmade world. Fight your way through atmospheric, varied regions and become the first to cross the Barrier, one turn at a time.
Released
May 20, 2026
Price
Platforms
Linux · Windows
Developer
Publisher
Last sync
October 9, 2026

"Beyond the great plains and mountains, deep inside the forbidden lands, lies a dormant kingdom, untouched in centuries. Those who enter the vast ranges of its terrible curse, will forever drift along its unknowable, shifting paths. Running from horrible creatures, hiding in crumbling ruins, watching for lights on the mountain during starry nights."
After months of travel across windswept plains, mossy forests, and barren mountains the ancient city appears far on the horizon, its broken towers rising from the haze. On a steep pass you see the cursed land below, its features moving and winding like giant snakes beneath the fog. The fisherman told tales of those who vanished in the Barrier and of the horrible visions it gave. At dawn you set out across a placid lake, in search for the hidden entrance to the Barrier.
With your support I am able to deliver an update with new content, features and improvements every Friday. I also create videos to explain the changes, streams for more in-depth discussions, Shorts to reach more players and a daily progress log on the game's website. You can find all the links in the sidebar.
Share your thoughts and ideas using any of the socials in the sidebar to help shape the game. A good number of features in the game were suggested by members of the community!
New mechanics and smaller features will be introduced throughout the timeline.

"That narrow, broken path through the trees there. Snakes all the way deep into the kingdom." The old man looks at you. "Rubble and curses are all that's left there. Some other went there long ago. Looked just like you. Best you find something else." He grows silent, his eyes fixed beyond the trees.