R-Naught
R-Naught is in the style of an old-school JRPG with turn-based battles, level up mechanics, and skills systems that will feel familiar. Set in a dystopian sci-fi / horror future with an ambitious storyline and memorable characters.

No Reviews · 0 reviews








BLOODSCRIPT//END is a dark ASCII roguelike that combines the brutal unpredictability of classic dungeon crawlers with the unhinged chaos of Japanese RPGs.
Platforms
Windows
Developer
Publisher
Last sync
October 6, 2026
BLOODSCRIPT//END is a dark ASCII roguelike that combines the brutal unpredictability of classic dungeon crawlers with the unhinged chaos of Japanese RPGs.
The scriptures are failing. The code is deleted.
The last prophet of a dying world has reached through silence and time looking for the one who can heal it all. They speak to something that should no longer be listening.
To you.
Take control of mortal vessels and descend into a world reliving an endless cycle of death and rebirth. Fight through ruined kingdoms, find the last Monarch, uncover fragments of code and forgotten scriptures, and piece together a history that refuses to stay buried.
It's up to you to recover what was lost.
Fragments have been sealed away. Memories have been erased that only the lost Monarch can help you restore. The further you go, the more it becomes clear that someone, or something, wants the cycle to end.
You don't know why. You only know that the world is dying. Seek the lost Monarch, uncover the fragments. Reclaim your code.
Awaken.
Become a God.
Again.
Weapons aren't disposable loot - they remember. As you fight with them, weapons grow stronger, gain new abilities, and reveal fragments of their own personality and history.
You're not just building a character. You're crafting your perfect bloodline.
When a character dies, their Legacy lives on carrying their strengths, growth, and experience into the next generation. Combine blessings, weapons, spells, equipment, and inherited traits through reactive layers. The best builds aren't found. They're reincarnated into the perfect iteration.
ASCII has never been this beautiful, pushed past nostalgia and into a visual spectacle that feels alive.
Every run takes you further.
Every death leaves something behind.
Every cycle reveals more.
For the roguelite player who wants their legacy to carry forward with each run.
For the RPG player who craves customization and self expression through compelling gameplay.
For the buildcrafter who sees a dozen systems and immediately wants to break them.
For the dungeon crawler who doesn't mind getting lost in the endless chaos of Weapon identity, combos, and spatial attacks beyond a traditional roguelike.
For anyone who thinks ASCII can still surprise them.
BLOODSCRIPT//END is a game about what you leave behind. Your weapons remember. Your characters become bloodlines. Your builds grow stranger with every run. And the world changes as you begin to uncover what has been forgotten.
Die. Inherit. Discover. Repeat.
BLOODSCRIPT//END comes from the birth of something new, Sky Traveller Studios
One developer who’s done this before, on games you may have even played.
One composer giving the world a voice.
And one person documenting the journey as we awaken something that was left behind.
Sky Traveller Studios is a tiny team with a rich history in entertainment and gaming, but for now… we'll leave that part unwritten. Some things are better discovered than explained.

The scriptures are incomplete and there are things we've left unwritten.
If you want to uncover them with us, enter the temple.
Join the Bloodscript//END community on Discord to share theories, discoveries, builds, and whatever else you uncover along the way.
Awaken. Reclaim your code. Leave your name among the awakened.