
Track Star
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Description
Four years of high school track & field is just the start. Earn a college scholarship, compete at the highest level, and define your legacy. Choose your specialty, build your athlete, and beat your rivals on the way to greatness.
Released
July 15, 2026
Price
Platforms
Windows
Developer
Goose Hollow Games
Publisher
Goose Hollow Games
About
Build. Train. Compete. Win.
Track Star is a track & field career simulation. Start as a lowly high school freshman, build your athlete week by week, and find out if you've got what it takes to win a national title and earn a college scholarship. From there, you start back at the bottom, building toward senior year and a shot at the collegiate national title.
Every week is a decision
Each week you manage your training load, protect your energy, and decide which meets are worth the risk. Push too hard and you're injured. Play it too safe and your rival pulls ahead. There's no perfect playbook, every week presents a choice.
World events shape your seasons too. A heat wave tanks a week of training. A rival school produces a phenom who's suddenly on your radar. The news cycle doesn't stop for your training schedule.
Build the athlete you want
Choose your specialty and shape your career around it. A Sprints build plays completely differently from Distance or Jumps. Your stats, training focus, and event selection all compound across four seasons. By senior year, you'll know exactly what kind of athlete you built.
Qualify or go home
The championship path is real and it's unforgiving. Make your Class meet. Advance to State. Survive Regionals. Only a few athletes reach Nationals — and only one wins. Fall short and you're running the annual Turkey Trot with everyone else who peaked too early.
The rivalry is personal
Every career has a rival. They show up at your meets, they remember your times, and they're not rooting for you. Whether you chase them down or spend four years in their shadow depends entirely on the athlete you built.
It ends with a decision you didn't expect
College recruitment isn't guaranteed. By senior year, your performance history either opens doors or closes them. Some athletes walk away with scholarship offers. Some walk away with a good story. A few walk away with both.
Features
- Four-season high school career and four-season college career
- Weekly training and competition loop with energy management
- Multiple athlete specializations, each with distinct playstyles
- Championship qualification ladder: Class → State → Regionals → Nationals in high school; realistic Conference → Regionals → Nationals in college
- Dynamic rival system that tracks your career arc
- World events engine that shapes your seasons with real context
- College recruitment endgame with scholarship outcomes
- Hard Mode for athletes who think they've seen everything
- Hall of Fame and career records across playthroughs
- Animated Race Results
- Dozens of achievements and milestones
Disclosure
I use Claude Code to assist in game development, but all content, narrative, formulas, etc. are created by me.