Havelyn
A peaceful open world of forests, rivers and wide meadows. Set out alone or with up to 4 friends to find the place you’ll call home. Build a quiet life or grow your settlement into a thriving new civilization. The choice is yours.

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A dark auto-battle roguelike where every layer forces a choice between power, sacrifice, and survival. Descend through 100 corrupted stages, face a boss every ten floors, and shape a build that can withstand the abyss waiting below.
Early Access*
DESCENT -100 is a dark, minimalist auto-battle roguelike about going down — and choosing how you suffer.
You descend through one hundred layers toward something waiting at the bottom.
Every layer presents a decision. No manual combat. No clicking enemies. No skill shots. When you enter a fight, your character attacks automatically. The outcome depends entirely on the build you shaped through risk, sacrifice, and restraint.
Each layer offers four paths:
Every ten layers, the abyss answers with a boss. Each one tests a different weakness. Builds that lean too heavily in one direction will eventually be punished. Survival requires balance, foresight, and a willingness to start over.
The deeper you go, the world changes. Reality tears. Symbols take over the environment. The descent becomes less physical and more ritual. By the time you reach the final layer, the world no longer resembles where you began.
Failure is expected. Death earns Ash, a meta-resource that slowly strengthens future runs. Progress is gradual. Reaching -100 is meant to feel earned.
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