Day After Day
Day After Day is a resource management/survival game set in a zombie outbreak. Keep your characters alive, set out on scavenge runs and maybe find a safe haven.

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A code-first 2D Game Engine featuring fast iteration using Swamp - a sleek, deterministic, custom script language. Lily2D has shader-based rendering, software synth for music and sound effects, networking, input handling and multi-platform export.
Released
June 9, 2026
Price
Platforms
macOS · Windows
Developer
Publisher
Last sync
October 8, 2026
A 2D Game Engine for people who want complete control over how their game is built.
There is no visual editor. No scene graph. No inspectors.
When you start the engine, you get a blank window and build your game directly in code.
If you enjoy low-level, fast iteration, and designing your own architecture, Lily2D is made for you!
The demo gives you hands-on experience of the core Lily2D workflow. Use this demo to experiment, play around with new ideas, and build something awesome.