Totally NOT a Game

Totally NOT a Game

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Description

A corporate spreadsheet idle game where you climb the ladder from Intern to C-Suite by generating KPIs, automating busywork, and satisfying a Board that demands exponential results. Totally NOT a Game.

Platforms

macOS · Linux · Windows

Developer

Dreampunch

Publisher

Dreampunch

Last sync

September 26, 2026

About

OPEN BETA COMING SOON. Follow to be notified!

Your productivity is now being tracked!

Totally NOT a Game is a corporate incremental / idle experience disguised as a spreadsheet. Start as an Intern performing simple office tasks and work your way up to the C-Suite by generating KPIs, unlocking automation, and surviving executive expectations.

📈 Turn Busywork Into Exponential Growth

  • Send emails
  • Make copies
  • Run coffee
  • Coordinate projects
  • Lead departments

Every task generates KPIs.
Every KPI fuels your rise.

Watch your output scale from 10K to 100K to 11M as systems compound and automation takes over.

🧠 Manual → Automation → Optimization

New tasks begin manually.
You perform them yourself.

As you gain:

  • Competency → tasks become more efficient
  • Delegation → tasks run automatically
  • Department Buffs → global multipliers stack

The spreadsheet grows.
The numbers accelerate.
The Board notices.

🏢 Climb the Corporate Ladder

Progress through roles including:

  • Intern
  • Junior Employee
  • Specialist
  • Team Lead
  • Manager
  • Director
  • Executive
  • C-Suite

Each promotion unlocks new responsibilities, new mechanics, and new ways to scale productivity.

💬 Corporate Communications

Receive updates from:

  • HR
  • IT
  • Finance
  • Operations
  • The Board

Your performance is monitored.
Expect feedback.

📊 A Spreadsheet That Fights Back

The entire game lives inside a dynamic spreadsheet interface.

  • Every multiplier is visible
  • Every calculation is shown
  • Every KPI is accounted for

If the numbers go up, you’ll see exactly why.

🔥 Features

  • Incremental / idle gameplay with manual interaction layers
  • Transparent calculation system
  • Role progression with escalating complexity
  • Department-based global upgrades
  • Corporate satire tone
  • Clean spreadsheet UI aesthetic
  • Exponential scaling systems

Remember

This is a professional productivity simulation.

It is Totally NOT a Game.

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