Zombie Rollerz: The Last Ship
Build turrets, lead your crew, and upgrade the ship while gathering loot in this exciting "Tower Defense-on-wheels zombie survival roguelite" game.

Positive · 5 reviews
80% positive (4 / 5)










Endless alien swarms. Zero mercy. Pilot 6 unique warships, stack weapons and passives into game-breaking builds, and duel colossal bosses in this space survivors bullet hell. Between runs, rebuild your mothership, hire crew and unlock forbidden alien tech. How long can you survive?
Released
June 7, 2026
Price
Platforms
Windows
Developer
Publisher
Last sync
September 26, 2026
SPACEFIGHTER - The Bullet Hell is a survivors-style arena shooter where the swarm never stops growing. One pilot, one ship, and an entire hostile sector that wants you dead. Auto-fire your arsenal or take manual control, carve tunnels through thousands of enemies, and turn every run into a screen-filling storm of lasers, explosions and shrapnel.
There is no enemy cap. None. The longer you survive, the thicker the swarm gets — scouts, tanks, splitters, rocket chasers, healers, hive carriers spitting out endless minions, and hulking supertanks, over 20 enemy types in total. Either your build scales, or the screen turns red.

Every hull changes how the game plays — and each one is earned, not bought:
17 weapons and 15 passives, all upgradeable mid-run: kinetic guns, homing rockets, tesla coils, kill auras, minions, floating mines, grenade launchers, orbital drones and more. Specialize with dual-path passives — pump kinetic power, energy accumulation or explosive tech — and watch ordinary guns evolve into monsters like the Katiusha barrage or the crowd-shredding Shotgun.

Multi-phase bosses interrupt every run: The Hunter, The Fortress, The Centurion, the World's Vanisher — and unpredictable variants like The Electra and The Wingblade, so you never know which nightmare answers the alarm. Kill them to loot alien technology: the Death Ray, the Killer Drone and the Singularity Cannon that collapses the swarm into a black hole.
Death is a supply run. Bring credits and blueprints home to a persistent mothership hub:


The swarm is already on its way. Launch.