Lead a small fleet in a cut-off 2D space sector where trade, colonies, fuel, supplies and battles decide who survives. Build your faction, explore unknown systems, develop colonies, fit ships and shape a living simulated galaxy alone or with friends.
Enjoy space strategy games with economy, fleets, colonies, and diplomacy
Like games where logistics, fuel and supplies matter
Want real-time 2D space battles with ship fitting and weapon control
Enjoy sandbox campaigns
Like managing a small fleet instead of controlling hundreds of units directly
Want to explore unknown systems, survey planets, and recover rare artifacts
Are interested in Early Access games that grow through player feedback
❌ NGC-404 may NOT be for you if you:
Expect a finished full-release game with all planned content already complete
Want a fast arcade space shooter focused only on direct action
Prefer fully scripted story campaigns over sandbox systems
Dislike economy, logistics, fuel, supplies, or resource management
Expect massive fleets with hundreds of directly controlled ships
Need highly polished UI and final balance from day one of Early Access
Core features
Living simulated galaxy with economy, trade, factions, and conflict
Small-fleet command with tactical real-time 2D combat
Colony building, resource production, and supply chains
Ship fitting, captains, weapon groups, and component upgrades
Exploration, surveying, hidden contacts, and ancient artifacts
Procedural sector generation with customizable seeds
Solo and multiplayer campaigns with hot join support
NGC-404
A living 2D space strategy/RPG game about survival, trade, war, and building power in a sector.
The sector has been cut off from its home world.
Trade routes have collapsed. Colonies are running out of supplies. Factions compete for fuel, food, weapons, territory, and influence. In the middle of this crisis, you command a small fleet and try to turn it into something that can survive.
In NGC-404, you lead a faction in a simulated galaxy where economy, logistics, exploration, and combat are connected. Build colonies, fit ships, manage captains, trade resources, raid enemies, defend supply lines and fight real-time 2D battles where positioning and preparation matter as much as firepower.
You begin with limited resources and a dangerous sector around you. Every system can become an opportunity, a threat or a battlefield.
Command a small amount of ships
Explore star systems and unknown signals
Survey planets and decide where to expand
Build and develop colonies
Trade, raid, defend or conquer depending on your strategy
A living sector economy
Planets produce resources, colonies consume goods, shortages create pressure and trade routes determine which worlds survive and which begin to collapse.
Planets produce and consume resources over time
Supply and demand dynamically affect prices
Shortages can destabilize local and global markets
Surpluses can crash prices and create new opportunities
Fit ships for your strategy
Your ships are not just health bars with guns. Their equipment, weapon groups, captains, hull quality and logistical limits affect how they perform in battle and how far they can operate from friendly territory.
Install weapons, systems, and ship components
Configure weapon groups and firing behavior
Hire characters and assign them as ship captains
Upgrade ships with better components and hull quality
Prepare different loadouts for different roles
Tactical 2D space battles
Combat in NGC-404 is real-time. Ships use energy weapons, kinetic cannons, missiles, and point-defense systems. Positioning, firing arcs, range, fuel, supply and weapon control all affect the outcome of a fight.
Fight real-time 2D space battles
Use kinetic cannons, energy weapons, missiles, and point-defense
Intercept incoming projectiles with dedicated defensive weapons
Manage power, weapon groups, and firing control
Plan around fuel, supplies, damage, and recovery time
Battles are not isolated events. A victory can leave your fleet damaged, low on supplies, or unable to continue without support.
Explore the uncharted sector
The sector is only partially charted. Beyond established space, you can discover new systems, resource-rich planets, abandoned infrastructure, hidden signals and rare artifacts that can shift the balance of power.
Explore procedurally generated star systems
Discover derelict stations and abandoned infrastructure
Recover artifacts/blueprints that provide strategic advantages
Sensors, detection, and hidden threats
You do not always know what is out there. NGC-404 uses a dynamic sensor and detection system that determines what your ships can see, what remains unidentified and when hostile forces are finally revealed.
Detection ranges depend on ship capabilities
Unknown contacts can appear before they are identified
Hostile forces may remain hidden outside sensor coverage
Scouting and positioning can decide whether you control the engagement
Solo or multiplayer sector campaigns
Play alone or shape the sector together. NGC-404 supports multiplayer, allowing players to control separate factions within the same simulated galaxy.
Whether you cooperate or compete, the sector continues to evolve around the choices made by you and other players.