SILK 2.0
Step into the forgotten Silk Roads of medieval Anatolia and uncover living stories through immersive exploration, atmospheric spaces, and AI-driven characters in a university-led research project reimagining ancient caravanserais.

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A chaotic sandbox destruction simulator where you summon meteors, lightning, fire, tornadoes, and more to tear apart a reactive city while stick figure builders struggle to survive and rebuild. Create devastation, trigger shockwaves, and push the simulation to its limits.
Released
March 18, 2026
Price
Platforms
Windows
Developer
Publisher
Last sync
September 23, 2026
Skybreaker: Rebuild Protocol is still in active development. The game is playable and available now, but more content, polish, fixes, balance changes, and community-driven improvements will continue to be added over time.
Skybreaker: Rebuild Protocol is a chaotic sandbox destruction game where you unleash catastrophic forces from the sky while stick figure survivors desperately try to rebuild and endure.
Summon meteors, lightning, fire, tornadoes, cluster bombs, phosphorus bombs, fireworks, vines, and more to come. Watch cities crumble, structures collapse piece by piece, and tiny builders fight back against overwhelming destruction.
This project started as a hobby experiment by a solo developer who simply wanted to build something fun, reactive, and alive. Now it is growing into a community-driven sandbox where destruction meets resilience.
If you enjoy physics-based chaos, dynamic environments, and watching systems collide in unexpected ways, you are in the right place.
Every action you take changes the world. The city is not static. It responds, breaks, burns, rebuilds, and evolves.
This game is about contrast.
You are the force of chaos.
They are the force of persistence.
You destroy.
They rebuild.
There is no traditional win condition, The fun comes from experimentation, pushing systems to their limits, unlocking new ways to cause destruction, and watching unexpected behavior unfold.
It is part sandbox, part physics playground, and part evolving simulation.
Skybreaker: Rebuild Protocol is a solo-developed passion project and my first full game release.
I work full time in a completely different industry, and this project is built during evenings, weekends, and any free time I can find. Development will not move at the speed of a large studio, but it will move forward. I am committed to improving the game step by step.
This game exists because I love building systems and seeing what happens when they interact.
The long-term goal is to grow Skybreaker together with the community.
Planned direction includes:
Your feedback will directly shape where this goes.