
Labyrinth RPG
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Description
A tactical party-based dungeon crawler where dangerous expeditions feed long-term growth. Lead repeatable descents, master deliberate combat, and decide when to push deeper or retreat.
Released
May 1, 2026
Price
Platforms
Windows
Developer
Echorithm
Publisher
Echorithm
About
Labyrinth RPG is a tactical party-based dungeon crawler about dangerous descents, deliberate turn-based combat, and learning when to push deeper or return home.
Lead a party into the Labyrinth, explore hostile floors, overcome traps and encounters, collect equipment, and bring progress back to the Village. Each expedition asks how much risk to accept before returning to prepare for the next descent.
Recruit Named Villagers
Recruit named villagers in the Village and bring them into the Labyrinth, where they fight alongside you in turn-based battles. Every party member has independent equipment, roles, skills, and progression, so building the group matters before and during each descent.
Begin with the First Descent
Start at the beginning of the journey, with Wisp-guided story moments introducing the Labyrinth and the road ahead.
Master Tactical Party Combat
Choose abilities, manage targets and status effects, and read the flow of each encounter. Preparation and careful decisions matter more than speed.
Read the Labyrinth
Traps and Special Reward Rooms create risks and opportunities beyond combat. Symbol Puzzle Chests present short poems describing abilities. Interpret the clues and choose the matching Symbol to unlock the reward.
Return, Grow, and Descend Again
Collect gear, develop your characters, and use Village systems to prepare the party for the next expedition. Knowing when to retreat is part of the strategy.
Current Early Access Features
- First Descent opening and Wisp-guided story moments
- Party-based turn-based combat
- Recruitable named villagers who fight alongside you
- Independent equipment, roles, skills, and progression for every party member
- Traps, Special Reward Rooms, and Symbol Puzzle Chests
- Village progression and expedition preparation
- Repeatable descents centered on risk, reward, and retreat decisions
- Standard PC play with experimental VR support
Early Access Development
The core gameplay loop is playable now. Development is focused on the remaining planned update and the stabilization work needed to prepare for 1.0. Scope and timing may change as development and testing continue.
The Depths are Endless