Build the Wrong Mech. Survive Anyway.
Welcome to a desert where everything is hostile, including your own engineering decisions.
You pilot a customizable quad-leg mech assembled from scrap, bad ideas, and parts that were absolutely not tested together. Your goal is simple:
Survive the swarm.
What You’ll Be Doing (Besides Regretting Your Build)
- Collect Cards.
Because apparently weapons now works with card magic.
- Build a Deck.
Not to play poker. To redefine how your mech behaves, attacks, and fails.
- Craft and Swap Mech Parts.
Turrets, legs, backpacks, cockpits, and questionable extensions. Everything fits if you force it.
- Fight Relentless Swarms (Survivor-Like).
Enemies come in waves. You get stronger. Then you die anyway.
The Core Idea
Your mech doesn’t level up.
Your bad decisions do.
Every run is a new experiment
Features
- Build a Quad-Leg Mech from Modular Parts
Mix turrets, legs, backpacks, cockpits, and strange mechanical nonsense.
- Deckbuilding That Actually Changes Gameplay
Cards don’t just boost numbers. They change how your machine works.
- Parts × Cards Synergy System
The fun part is not optimization. The fun part is discovering something extremely stupid that works.
- Vampire-Survivors-Style Combat Loop
Hundreds of enemies. Minimal mercy. Questionable balance decisions.
- High Replayability
Different parts + different decks = completely different disasters.
- A World Built from Rust and Regret
Everything looks like it was built in a hurry. Because it was