Nuke Survivors
A game about why Nuclear War Is Bad. Also, a cool, hard FTL-meets-Missile Command(TM) action game, with roguelite choices and deck-building mechanics.

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Amalu: Wells Between Worlds is a pixel-art 2D platformer, and Metroidvania blending Atmospheric exploration, Spell-casting puzzle mechanics, Amazigh/North African mythology and an emotional storytelling
“When the wells of the Atlas mountains run dry, a young shepherd follows the moon’s reflection into the depths below…”
Amalu is a mystical, atmospheric pixel-art 2D Metroidvania platformer inspired by Amazigh and North African folklore.
“Amalu” is a Tamazight word meaning “shadow,” “reflection,” or “symbol.” It’s a concept rooted in Amazigh storytelling, a word often tied to memory, spirit, and the things that remain even when everything else fades.
Amalu blends precise 2D platforming with exploration and puzzle-solving:
The game’s environments are shaped by glyphs, sigils, and symbolic systems inspired by ancient Amazigh tradition and folklores from North Africa
Every symbol tells a story. Every puzzle is a sentence waiting to be read.
Narrative-driven 2D platformer with a strong sense of place
World-shifting mechanics tied to symbolic magic
Handcrafted pixel art environments
Atmospheric soundtrack and sound design
Designed for keyboard and controller play
✦ Atmospheric exploration
✦ Spell-casting puzzle mechanics
✦ Amazigh/North African mythology
✦ Emotional storytelling
✦ Combat against spirits, djinn, and corrupted myths
✦ A unique “Well Travel” mechanic between worlds (There will be a lot of wells!)