Serenity

Serenity

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Screenshots

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Description

A zen gliding and exploration game with procedurally generated music

Platforms

macOS · Windows

Developer

Matt Sephton

Publisher

Matt Sephton

Last sync

September 26, 2026

About

A zen gliding and exploration game with procedurally generated music

  • chill out
  • get in the zone
  • have fun
  • multi-player by default

Cool features

  • procedurally generated music
  • procedurally generated levels
  • drag an .sf2 soundfont to change instruments
  • drag an .mp3/wav/opus to add background audio
  • CRT shader (adjustable or can be toggled off)
  • 60fps

Full version improvements

  • improved onboarding and in-game explanations
  • progress will be tracked, resume from the last level you reached
  • the number of patterns and platforms are increased
  • the music system is more advanced
  • performance has been improves even further
  • music system supports MIDI input (controllers) and output (notes to DAW)
  • there are added secrets and easter eggs

Credits

  • by Matt Sephton

Audio instruments use a soundfont by

  • D-Sound Lab

Frameworks

  • three.js
  • PlayroomKit
  • SpessaSynth
  • Tweakpane

Influences

  • Alpha Waves (1990)
  • Electroplankton (2005)
  • Flower (2009)
  • Journey (2012)
  • Jumping Flash (1995)
  • Panekit (1999)
  • Proteus (2013)
  • Tiny Wings (2011)
  • Tranquility (1992)
  • Zarch (1987)

Thanks

  • Bill Romanowski
  • Brian Eno
  • Tero Parviainen
  • Hiroshi Yoshimura
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