I, Spy

I, Spy

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Screenshots

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Description

A social deduction spy-hunting game where you blend into crowds of NPCs to track your assigned target while avoiding your own pursuer.

Platforms

macOS · Windows

Developer

Oni Games

Publisher

Oni Games

Last sync

September 25, 2026

About

I Spy is a multiplayer social deduction game where you blend into crowds of NPCs to hunt your assigned target while avoiding your own pursuer. Read suspicious behaviour, stay hidden, and outsmart your opponents to survive.
Combine different elimination styles and stealth strategies to climb the leaderboard.

Disappear in Plain Sight

Phone booths. Hidden passages. Narrow streets.
Break line of sight. Lose your hunter. Re-enter the city unseen.

Select your operator and go undercover

Pick your spy, then load them with the perks that best suit your mission.

Unconventional Strategies

Try planting a booby trap to lure your target. How about putting on a disguise to throw off your pursuer... or transform other bystanders into you?

You’re Not Alone in the City

Others are hunting.
And being hunted.

Stay alert. Every move matters.

What This Experience Is Not

  • Not a fast-paced arcade shooter
    Even with respawns, matches aren’t about constant action. Timing, positioning, and patience matter as much as reflexes.
  • Not a pure deathmatch
    Eliminations are only part of the objective. Tracking, evading, and deceiving other players are just as important.
  • Not an open-world city
    The city is dense and handcrafted for tension, not scale. Every street, passage, and interior exists for player interaction.
  • Not a progression-only experience
    Progression and leveling support different playstyles, but awareness and decision-making always come first.

What This Is

  • A hunt-and-deceive multiplayer game
    Every player is both hunter and prey, constantly switching roles as the match unfolds.
  • A living city designed for mind games
    The streets, crowds, and shortcuts of Eryl Markt are tools — not scenery.
  • Social stealth with intent
    Blend with NPCs, fake routines, and use player behavior to stay unnoticed.
  • Competitive, but readable
    Six players, clear objectives, and room for strategy — without overwhelming complexity.
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