Create your own overpowered cards through Fusion and Crafting, discover absurd synergies, and break the game in this deckbuilding autobattler. Choose a class, build around unique Packs, and battle through Adventure mode or the ranked Arena.
Burn enemies to ashes. Freeze them solid. Summon an army of pets. Stack hundreds of Dexterity. Or create a completely ridiculous build nobody has ever seen before.
Autocard is a build-crafting autobattler where experimentation is the path to victory. Choose a class, assemble unique Packs, fuse cards together, craft them into monsters, and watch your creation battle automatically.
Every run is an opportunity to discover a new way to break the game.
Every class offers a different fantasy, different relics, and different starting Packs.
Master elemental magic as the Elementalist. Rain arrows from afar as the Archer. Embrace chaos as the Joker and build your own custom starting setup from almost any Pack in the game.
Cards in Autocard are organized into thematic Packs. (~10 cards, 3 relics and special events)
At the start of a run, your class determines your starting packs, shaping the cards and synergies you'll discover. Then during the run you will have to choose up to 4 packs to mix and match.
A Pyromancer run feels completely different from a Trapper build. A Strength-focused Peasant plays nothing like a Luck-based Joker.
Because you can't force the same pack combinations, every run creates new possibilities, and challenge to overcome.
Fuse your best cards and create the perfect one
Autocard's Fusion System allows you to merge cards together and create entirely new combinations.
Combine support effects with powerful attacks. Merge two synergy pieces into a single centerpiece. Transform an ordinary card into the engine that drives your entire build.
The fused card inherits the effects of both originals, opening the door to countless strategies.
Craft a Single Card Into a Monster
Found the perfect card?
Keep upgrading it.
Crafting events let you add effects and increase the power of your cards throughout a run.
There is no strict limit.
A single card can become the heart of your strategy as you continue improving it again and again.
Every run tells a different story.
[GIF: Same card shown evolving through multiple crafting upgrades]