Ref2Pixel automates your entire pixel art workflow – from reference import to animation and export.
You focus on creativity, Ref2Pixel handles the repetitive tasks.
Core Features
- Photo/Reference → Pixel Art: scaling, alignment, palette lock, dithering, edge cleanup
- Sprites & Animations: timeline, onion-skin, frame duplication, GIF/APNG preview
- Tilesets & Atlases: sheet-synced generation, atlas packing, grid control
- Batch Export: one-click output for PNG, GIF/APNG, sprite sheets + optional JSON/atlas
- Project Automation: creation, renaming, thumbnails, folder-based structure
- Palette Tools: import/export (e.g. HEX), quantization, color ramps
Why Ref2Pixel?
- Saves time through automation and reusable presets
- Ensures consistent results for teams and solo artists
- Easy export for popular engines and workflows
Technical Details
- Engine: Flutter (64-bit Windows)
- UI: English / German; HiDPI-ready
- Export & File Paths: fully configurable
Who It’s For
Pixel artists, indie studios, retro graphic designers, game devs, and creators who want professional sprites, tilesets, and animations without micro-management.
⚙️ AI Content Clarification
Ref2Pixel itself does not use any generative AI.
The software runs entirely offline using deterministic, algorithmic processing.
Input reference images may include AI-generated material, but the resulting pixel art is created by the program’s own algorithms, not by AI.
Any AI usage applies only to user-provided references or marketing visuals, not to the software or its outputs.