BRICK 2 - Rags 2 Riches

BRICK 2 - Rags 2 Riches

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Screenshots

BRICK 2 - Rags 2 Riches screenshot 1
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Description

You start with a brick. Everything else you take, make or steal. Build a base, run a crew and raid other players in online PvP, on an island of gangs, police and SWAT shared with twenty AI survivors who build, form clans and raid whether you turn up or not.

Platforms

Windows

Last sync

October 8, 2026

About

Core Features

Online PvP

Join a server and fight other players for the city, or play it alone. The world keeps going when you log off, so a base has to be built to hold: code locks, a claimed cabinet, turrets and traps.
Raid other players' bases, take turf off the gangs, and run a crew other players think twice about.

Twenty AI Survivors, Playing The Same Game

Not spawners, and not a crowd. Twenty survivors with names, who gather wood and ore, cook, craft, build real bases out of the pieces you build with, drive, found clans, take turf and raid each other — and talk about it in chat.
They keep what works and drop what does not, so the island changes over time. Yours has already been lived in for 130 hours before you arrive.

Base Building

Build with stability rules: a wall needs something to stand on. Put down a tool cabinet to claim your ground, lock a door with a keypad code, and keep the upkeep paid or the place decays.
Bases are saved — yours and theirs.

A City With Its Own Trouble

Four gangs hold turf you can take off them. Police give you wanted stars, and at three stars SWAT arrives.
There is a prison, a military airbase, an army camp, pawn shops, a general store, a clothing store and Big Tony's garage. Traffic drives, pedestrians get out of the way, and the crows go up when you get too close.

Guns, Fists and Real Ballistics

Ten guns with bullet drop and travel time, iron sights and scopes, and first person down the sights.
Fists when you have nothing. Wounds leave scars.

Cars

Steal one off the street, search it for whatever the last owner left behind, and drive it on real physics. Damage shows on the car, and Big Tony's will put it right.

Survive, Scavenge and Craft

Health, stamina, hunger and thirst. Diseases, and clothing that decides how much the weather costs you.
Harvest with the right tool, smelt at a furnace, cook on a campfire, and craft at three tiers of workbench. What you craft or loot rolls a rarity, so two of the same gun are not the same gun.

A Crew Of Your Own

Start a crew, hire recruits at a Clubhouse, and tell them to follow you or hold a place. They are armed, and they stay hired.

An Arcade That Actually Works

The cabinets in the arcade run six real games, live, inside a safe zone. Games you can play — not a screen showing a video of one.

Progress

Sixteen skills that level from what you actually do, with points to spend. Twenty milestones that track your firsts. A phone, a map, a minimap and an emote wheel.
A character you make yourself, and clothing in four tiers to put on them.

On The Roadmap

This is Early Access. These are the next jobs — not things in the build today:

  • Farming with your own hands. Crops, water, frost and yield already work; the planter box, the seed in your hand and the watering can do not
  • Consequences. A hospital bill for dying, a body bag to go back for, an impound lot for your car, and a police station to walk out of
  • Something to spend a fortune on. Property, businesses, cars worth saving for
  • Missions, jobs and contracts
  • Steam Workshop, so modders can keep it alive

Technical Info

  • Engine: Unreal Engine 5.8
  • View: first and third person
  • Modes: single-player, online PvP and LAN PvP
  • Platform: Windows (Steam)

About the Game

BRICK 2: Rags 2 Riches is an open-world survival game about starting at the very bottom, and fighting other players for the top.

You wake up with a brick in your hand. Food, water, a roof, a gun, a car, a name people know — you take it, make it or steal it.

Online PvP is the heart of it. The server keeps running when you log off, so your base has to hold while you are gone, and every base you can see is one you can raid. Run a crew, lock your doors, and take what other players built.

The island is not empty and it is not scripted. Twenty AI survivors are playing the same game you are. They chop wood, mine ore, cook, craft, build real bases out of the same pieces you use, drive, form clans, claim turf and raid each other. They talk about it in chat. They learn what works, and the island you arrive on has already been lived in for 130 hours before you get there.

Above all that sits a working city — four gangs holding turf, police who escalate to SWAT, traffic, shops, a prison and a military airbase. Rob it, join it, take it off them, or stay out of its way.

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