Jiří Kára Simulátor is a retro FPS inspired by the 90s Czech legend. Explore various districts of post-communist Prague in a fast boomer shooter. Fight your way through pubs, dirty streets and defeat bosses. No common weapons, only street scrap, crowbar and gloomy wild atmosphere.
Prague, year 2000. The morning after your own wedding you wake up in a dumpster in Žižkov: hungover, no memory, bride gone. Jiří Kára Simulátor is a fast, old-school FPS with no guns in it. Six districts of post-communist Prague, a kingpin running each one, and whatever is in reach to fight with.
FEATURES
Fight with DIY weapons
Empty bottles, a crowbar, car batteries and many more. Fast-paced, arcade-style melee and improvised combat with no military weapons.
Real people in retro style
Czech actors and underground personalities digitalized into FMV-style sprites in a stylized low-poly world.
Hand-drawn cinematics and items made in real life.
Illustrated and animated cutscenes between the fights. Weapons and items created in real life, then shot on green screen and put into the game.
The Prague nobody has played before.
Authentic neighborhoods in their raw post-communist era: Žižkov dive bars, famous historical monuments, homeless camps and squatted warehouses.
Golden spires stand next to grey panel housing and night trams rattling through empty streets.
A playable 90s time capsule.
An in-game encyclopedia explains the real landmarks, brands and post-communist quirks around you.
Dark, absurd humor.
Drunk philosophers, conspiracy nuts, hustlers and not one person you should trust.
STORY
The morning after the legendary wedding, Jiří Kára wakes up in a dumpster. His bride Blanka is gone, everyone in the city has a different story about what happened to her, but Jiří doesn’t have any memory of what happened whatsoever. A story inspired by The Wedding of Jiří Kára (2000), one of Czechia’s first viral videos which later became a meme.
ABOUT THE DEVELOPERS
Voodoo Kollektiv is an independent studio based in Prague. The team comes from All Animal Studio, PFX and UPP, with cinematic credits for Blizzard, Ubisoft and Wizards of the Coast.
The game was crowdfunded by 1,207 backers and the campaign reached 272% of its original financial goal.