Gobstruck

Gobstruck

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Screenshots

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Description

You and your friends are goblins trapped inside abandoned wizard towers by ancient protection spells. Loot everything useful, survive chaotic procedural dungeons, mutate horribly, and break through the magical locks before the tower buries you.

Single-playerMulti-playerCo-opOnline Co-op

Platforms

Windows

Developer

Goblin Skwad

Publisher

Goblin Skwad

ActionIndie3DAction RoguelikeAction-AdventureCo-opCombatFantasyFirst-PersonFunnyMultiplayerOnline Co-Op

About

Playtest

Help shape Gobstruck’s mechanics, pacing, and progression. Join the playtest, try early builds, and influence development by requesting access and sharing your feedback.

The playtest build is an early work in progress. Core systems such as long-term meta-progression are still in development, balance is actively changing, and you will encounter many placeholder visuals or greyboxed areas.

Join our Discord to share feedback and find play groups.

About the Game

GOBSTRUCK

You and your crew are goblins who broke into abandoned wizard towers for loot, only to get trapped by ancient protection spells. Scavenge, complete level goals, and reach the portal before the tower collapses around you.

ESCAPE THE TOWERS

The wizards are gone, but their traps and security systems are still active. Complete strange magical demands, sacrifice loot, spend gold, or deliver objects to unlock the portal and escape.

MUTATE OR DIE

The tower’s magic twists goblins in useful and terrible ways. Gain strange powers like shrinking or double jumping, but every mutation comes with side effects.

GOBLINS WITH FRIENDS

You’re all trapped together, but teamwork is messy. Friendly fire, physics chaos, and proximity voice turn every plan into potential disaster.

FEATURES

  • 1–6 player co-op
  • Procedural wizard dungeons
  • Loot, carry, and escape
  • Magical escape objectives
  • Active traps and roaming enemies
  • Bombs, potions, and other items
  • Mutations with side effects
  • Physics-driven chaos
  • Friendly fire
  • Proximity voice
  • Hub upgrades and between-run progression